To easily gain money, you will need two Gold Rings (found in rare chests in Kalidus Channel), Double Jump, and the Inire Penicula glyph (Tristis Pass). Equip both Gold Rings and the Inire Pecunia glyph. Go to the map location in the Tymeo Mountains as shown in the video. Double jump over the candle on the post at the right side of the bridge, hold Down and press B to kick it, then mid-air jump off the top of the screen. Do another kick off the bottom of the screen. You will drop back down into the candle. After it is hit, you will get 1,000 gold. Double jump back off the screen. Repeat as desired.
To unlock the Queen of Hearts item which reduces the price of a union by 50%, beat the game on Hard difficulty in any capped level.
Easy experience: To easily gain experience, you will need Level 255 mode, two Hierophant Rings, Rapidus Fio Glyph, Slash Attribute at 65,535, ability to kill Skeleton Hero upon impact with Rapidus Fio, and levels over 100. Go to the Skeleton Cave, and go to the hall on the middle floor with the large number of Skeleton Friskies in a row. Equip Rapidus Fio, two Hierophant rings, and any strength boosting equipment or Glyphs. Run from one end of the hall to the other, leaving and re-entering the room. Each pass through of the room will result in approximately 1,000 experience points, and for every minute you will gain approximately 23,000 experience points.
Unlock the following Modes by performing the corresponding tasks:
Albus mode - Beat the game with all villagers saved Boss Rush mode - Beat the game with all villagers saved Sound mode - Beat the game with all villagers saved Hard mode - Beat the game to unlock
Level 255 in Hard mode: To unlock level 255 in Hard mode, beat Level 1 in Hard mode. Alternately, link to Castlevania: Judgment on the Wii. New Game+: To unlock New Game+ mode, beat the game and save when prompted. Then, highlight your cleared saved game file, and press Right to select the clear sign to start a new game in New Game+ mode.
Boss medals: To make a treasure chest appear containing a medal, do not get hit when defeating a boss.