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Battlefield: Bad Company 2 PC Cheats


Rating 1

Unlockable Upgrades

Unlock the following items by getting the corresponding amounts of experience points:

Assault Kit
ITEM - EXPERIENCE POINTS
Gadget: Ammo Box - 1,180 experience points. Portable ammunition supply point.
Weapon: XM8 Prototype - 3,020 experience points. 750 rounds per minute, medium accuracy, medium range, medium power, medium mobility.
Gadget: 40mm Smoke Launcher - 5,410 experience points.40mm smoke grenades for the assault rifle's underslug launcher. Provides a visual screen to aid battlefield movement.
Weapon: F2000 Assault - 8,100 experience points. 800 rounds per minute, low accuracy, medium range, medium power, high mobility.
Gadget: 40mm Shotgun - 10,900 experience points. 40mm shotgun rounds for the assault rifle's underslug launcher. Filled with 12 tungsten darts for close-range combat.
Specialization: AR Red Dot Sight - 13,900 experience points. Description: High visibility optics for primary weapon. Increases aim speed and target acquisition at close range.
Specialization: AR 4X Rifle Scope - 17,000 experience points. 4X optical upgrade increases magnification for improved effectiveness at medium range.
Weapon: STG.77 AUG - 20,200 experience points. 800 rounds per minute, low accuracy, medium range, medium power, high mobility.
Specialization: Marksman AR Training - 23,500 experience points. Custom grip and stick adjusted to the individual shooter. Increases the accuracy of your aimed shots.
Weapon: AN-94 Abakan - 28,200 experience points. 600 rounds per minute, high accuracy, long range, high power, low mobility.
Weapon: M416 - 35,300 experience points. 700 rounds per minute, medium accuracy, medium range, medium power, medium mobility.
Weapon: M16A2 - 47,000 experience points. 800 rounds per minute, high accuracy, medium range medium power, low mobility.

Engineer Kit
ITEM - EXPERIENCE POINTS
Gadget: Repair Tool - 1,070 experience points. Allows fast repairs for vehicles on the front lines.
Weapon: SCAR-L Carbine - 2,510 experience points. 600 rounds per minute, medium accuracy, short range, medium power, high mobility, silenced
Gadget: Anti-Tank Mine - 4,390 experience points. Proximity-triggered. Multiple mines may be required to defeat heavily armored vehicles. Equipped with a friend or foe recognition system.
Weapon: XM8 Compact - 6,500 experience points. 750 rounds per minute, medium accuracy, short range, medium power, very high mobility, silenced.
Gadget: M2CG Missile Launcher - 8,700 experience points. Swedish- designed 84mm man-portable recoilless rifle. Ideal for bunker busting and anti-personnel applications, the M2CG is less suited against armor where other, more modern weapon systems excel. It also is tracer dart ready for increased first hit accuracy.
Specialization: SMG Red Dot Sight - 11,100 experience points. High visibility optics for primary weapon. Increases aim speed and target acquisition at close range.
Specialization: SMG 4X Rifle Scope - 13,500 experience points. 4X optical upgrade increases magnification for improved effectiveness at medium range.
Weapon: AKS-74U Krinkov - 16,000 experience points. 750 rounds per minute, medium accuracy, short range, medium power, high mobility, silenced.
Gadget: M136 Missile Launcher - 18,600 experience points. Swedish-made disposable 84mm anti-tank missile that is well balanced at neutralizing armor and fortified positions. Modified with a guidance tracking system that assists the warhead in homing in on the target engaged. Not capable of locking on to tracer darts.
Specialization: Marksman SMG Training - 21,300 experience points. Accurized silencer improves harmonics and tightens tolerances. Increases accuracy of aimed fire.
Weapon: Uzi - 25,600 experience points. 900 rounds per minute, low accuracy, short range, low power, very high mobility, silenced.
Weapon: PP-2000 Avtomat - 32,000 experience points. 1,000 rounds per minute, low accuracy, short range, very low power, very high mobility, silenced.
Weapon: UMP-45 - 42,600 experience points. 600 rounds per minute, medium accuracy, short range, medium power, very high mobility, silenced.

Medic Kit
ITEM - EXPERIENCE POINTS
Gadget: Medic Kit - 1,410 experience points. Portable healing station
Weapon: M249 SAW - 3,340 experience points. 800 rounds per minute, medium accuracy, long range, medium power, low mobility, medium recoil.
Gadget: Defibrillator - 5,800 experience points. Automated External Defibrillator (AED) allows a medic to restore life to wounded soldiers. Use on healthy soldiers is not advisable.
Weapon: Type 88 LMG - 8,600 experience points. 650 rounds per minute, medium accuracy, long range, medium power, low mobility, high recoil.
Specialization: Medic Kit Improved Heal - 11,600 experience points. Additional advanced medical equipment to diagnose and heal injuries. Speeds the healing effect of your deployed medkits.
Specialization: LMG Red Dot Sight - 14,700 experience points. High visibility optics for your primary weapon. Increases aim speed and target acquisition at close range.
Specialization: LMG 4X Rifle Scope - 17,900 experience points. 4X optical upgrade increases magnification for improved effectiveness at medium range.
Specialization: Medic Kit Improved Range - 21,300 experience points. Higher capacity medkit. Increases the effective healing range of your deployed medkits.
Weapon: M60 LMG - 24,700 experience points. 550 rounds per minute, high accuracy, long range, high power, low mobility, high recoil.
Specialization: Marksman LMG Training - 28,300 experience points. Heavier precision-machined barrel. Increases accuracy of fire when aimed and stationary.
Weapon: XM8 LMG - 33,900 experience points. 750 rounds per minute, medium accuracy, medium range, medium power, medium mobility, medium recoil.
Weapon: MG36 - 42,400 experience points. 750 rounds per minute, medium accuracy, medium range, medium power, medium mobility, medium recoil.
Weapon: MG3 - 56,500 experience points. 1,000 rounds per minute, low accuracy, medium range, low power, medium mobility, low recoil.

Recon Kit
ITEM - EXPERIENCE POINTS
Gadget: Motion Sensor - 860 experience points. Portable sensor detects human biometric and vehicle acoustic emissions and displays their position on the minimap. Limited battery life and range.
Weapon: Type 88 Sniper - 2,190 experience points. Medium accuracy, long range, medium power, low mobility.
Gadget: Mortar Strike - 3,930 experience points. Line-of-sight radio targeting designator for 120mm mortar bombs. Effective against enemy armor, personnel, and structures.
Weapon: SV98 Snaiperskaya - 5,900 experience points. medium accuracy, long range, medium power, low mobility.
Specialization: Sniper 4X Scope - 7,900 experience points. 4X optical upgrade increases magnification for improved effectiveness at medium range.
Specialization: 12X High-Power Scope - 10,100 experience points. 12X optical sigh upgrade for sniper rifles increase zoom power, allowing great accuracy at long range.
Specialization: Sniper Red Dot Sight - 12,400 experience points. High visibility optics for your primary weapon. Increases aim speed and target acquisition at close range.
Weapon: SVU Snaiperskaya Short - 14,700 experience points. Medium accuracy, long range, medium power, low mobility, silenced.
Gadget: Sniper Spotting Scope - 17,100 experience points. Advanced targeting computer. Relays the position of enemies in your sights to your team automatically.
Weapon: GOL Sniper Magnum - 20,500 experience points. Extremely accurate, very long range, high power, very low mobility.
Weapon: VSS Snaiperskaya Special - 25,700 experience points. Medium accuracy, medium range, low power, medium mobility, silenced.
Weapon: M95 Sniper - 34,200 experience points. High accuracy, extreme range, extreme power, very low mobility.

Vehicle Specialization
ITEM - EXPERIENCE POINTS
Vehicle Motion Sensor - 1,180 experience points. Enhanced tracking devices mark the position of enemy units in direct proximity of the vehicle and displays them on the mini map.
Hardened Armor - 2,330 experience points. Armor upgrade package that enhances a vehicle's resistance to anti-armor munitions. Helps decrease the effects and damage of otherwise lethal hits.
Extra Damage - 3,650 experience points. Substantially increases the power of the vehicle's primary weapon.
Quick Reload Package - 5,000 experience points. Reduces the vulnerability to enemy attacks during reload stops (faster reload).
Smoke Countermeasures Package - 6,500 experience points. Generates a 360-degree smokescreen around the vehicle.
High-Power Optics Package - 8,000 experience points. Effectively provides greater range while still having accurate firing.
Coaxial Machine Gun - 9,500 experience points. Expands the range of targets the vehicle can destroy (secondary fire).

All Kits
ITEM - EXPERIENCE POINTS
Weapon: 870 Combat Shotgun - 6,800 experience points. Very high power, very short range, high mobility.
Weapon: Saiga 20K Semi Shotgun - 10,900 experience points. High power, very short range, high mobility.
Weapon: MP-443 Grach Pistol - 18,500 experience points. High rate of fire, low damage.
Weapon: WWII M1911 .45 Pistol - 28,300 experience points. Medium rate of fire, high damage.
Specialization: Lightweight Combat Equipment - 39,900 experience points. Lighter load increases your sprint speed.
Specialization: Ammo Hip Bandolier - 53,000 experience points. Doubles the total number of bullets carried.
Specialization: Grenade Vest - 67,600 experience points. Doubles your 40mm and hand grenade load.
Specialization: Explosive Leg Pouch - 83,400 experience points. Doubles the number of explosives and rockets carried.
Specialization: Extended Shotgun Magazine - 100,400 experience points. Doubles shotgun clip capacity.
Weapon: WWII M1A1 Thompson Sub-Machine Gun - 118,500 experience points. 600 rounds per minute, medium accuracy, short range, medium power, high mobility.
Weapon: Tracer Dart Gun Pistol - 137,600 experience points. Anti-vehicle weapon, very slow rate of fire.
Weapon: MP-412 Rex Pistol - 157,700 experience points. Low rate of fire, very high damage.
Weapon: M93R Burst Pistol - 178,800 experience points. High rate of fire, very low damage.
Specialization: Ceramic Body Armor - 200,700 experience points. Decreases damage taken in combat (does not affect headshot damage).
Specialization: Magnum Ammo - 223,500 experience points. Greater accuracy.
Specialization: 12-Gauge Slugs - 247,200 experience points. Lower power, increased range and accuracy.
Specialization: Improved Demolitions - 271,600 experience points. Increases damage of solider carried explosives.
Weapon: SPAS-12 Combat Shotgun - 296,800 experience points. Very high power, very short range, high mobility.
Weapon: M14 MOD 0 Enhanced Semi-Auto Rifle - 322,800 experience points. High accuracy, medium range, medium power, medium mobility.
Weapon: Neostead 2000 Combat Shotgun - 349,500 experience points. Very high power, very short range, high mobility.
Weapon: USAS-12 Auto(Shotgun) - 376,900 experience points. Medium power, very short range, high mobility.
Weapon: G3 Full-Auto Assault Rifle - 405,000 experience points. 600 rounds per minute, high accuracy, medium range, high power, low mobility.