Unlock the following upgrades by performing the corresponding tasks:
UPGRADE - HOW TO UNLOCK Ammunition Upgrade 1 - Kill a grunt with a grenade. Ammunition Upgrade 2 - Kill an enemy with a death from above. Faster Reload 1 - Defeat a Biomech to increase reload rate of the Yelena. Faster Reload 2 - Kill 15 grunts in the air using the kite ability to increase the reload rate of the Yelena. Firestorm - Kill three Grunts with a bulldog shot to increase the blast radius for the bulldog. Hip Shot - Kill 10 frunts to increase shot accuracy for tungsten. Hollow Point - Destroy a Polycraft to increase tungsten damage. In Your Face - Kill two grunts with a single hiker shot to increase the rate of fire on the hiker. Light Armor - Kill a grunt in hand-to-hand combat to increase how much damage you can take. No Clipping - Defeat the Mohole to increase ammo capacity for the SJMG. Precision - Shoot an enemy while zoomed in with the pistol to decreases the bullet spread while zoomed-in with the tungsten. Red Matrix - Defeat the mohole to allow red matrix doors to be opened. Reloaded - Kill two grunts with the bulldog while swinging to decrease the bulldog reload time. Six Shooter - Destroy the buraq. The tarantula can lock on to six targets at the same time. Sledgehammer - Kill three grunts with the hiker while swinging to increase hiker damage. Super Charges - Kill a grunt with a whip spin attack to increase tungsten damage. The Bullet Hoser - Kill three biomechs in hand-to-hand combat to increase the rate of fire for the SJMG. White Matrix - Defeat the Constructor to enable opening of White Matrix doors.
Complete the following challenges by performing the corresponding tasks:
CHALLENGE - HOW TO COMPLETE Arm and Wire Action: Leap Up! - Perform a leap up. Arm and Wire Action: First Swing - Perform a swing. Arm and Wire Action: Hand-To-Hand - Kill a grunt in hand-to-hand combat. Arm and Wire Action: Kick In The Back - Perform two zip kicks. Arm and Wire Action: Reel In - Reel in three times. Arm and Wire Action: Speed Swinger - Perform five speed swings in a row. Arm and Wire Action: Swinger - Perform three consecutive swings in a row. Arm and Wire Action: Train Block - Pull down the vehicle that is blocking your path. Arm and Wire Action: Train Wreck - Pull down three train cars. Enemy Combat: Blood Trial - Kill 10 grunts. Enemy Combat: Headshot Bonanza - Kill 50 grunts with a headshot. Enemy Combat: Nemesis - Kill 350 grunts. Enemy Combat: Slayer - Kill 25 grunts. Weapon Usage: Close up - Shoot an enemy while zoomed in. Weapon Usage: Kaboom - Kill a grunt using a grenade. Weapon Usage: Two Hit Wonder - Kill two guards with a one hiker shot.