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Browse PC Game Cheats




Call Of Duty: United Offensive Cheats "Cheat Codes" (PC)




1

game on

Cheat Codes

Start the game with the +set thereisacow 1337 +set developer 1 +set sv_cheats 1 +set monkeytoy 0 command line paramenter, then press ~ or § during game play to display the console window. Activate the following cheats by entering the corresponding codes. Repeat a code to disable its effect.

CHEAT FUNCTION - CHEAT CODE
Spawn indicated item - give
Full health - give health
Get all items - give all
Ammunition - give ammo
Flamethrower ammunition - give flamethrower
Invincibility - god
Ignored by enemy - notarget
No clipping mode - noclip
Toggle debug mode - debug <0-1>
Toggle developer mode - developer <0-1>
Fly mode - ufo
Teleport to a specific map node - jumptonode
Play indicated map - map
Suicide - kill
List all cvars - cvarlist
Dump all cvars to console - cvardump
Reset all cvars - cvar_restart
List all console commands - cmdlist
List all shaders of current map - shaderlist
List all images of current map - imagelist
List all sounds currently used - snd_list
List all entities currently used - entitylist
List all currently bound keys - bindlist
View graphics information - gfxinfo
Save game - savegame
Load saved game - loadgame
Reset variable to default value - reset
Play a cinematic file - cinematic
Set crosshair transparency; default is 1.0 - cg_crosshairAlpha
Set gravity value; default is 800 - g_gravity
Set HUD transparency; default is 1.0 - cg_hudAlpha
Set seconds that dead bodies remain on-screen - ai_corpsecount
Set shellshock duration - cg_shellshock
Set skill level - g_gameSkill
Set weapon knockback power; default is 1000 - g_knockback
Show miss distance when hitting NPCs - cg_showMiss <0-1>
Spawn indicated model - testmodel
Free movement while paused - cl_paused 2
Return to normal paused screen - cl_paused 0
Set game speed; 0.5 is half speed, 1 is default - timescale
Toggle AI - g_ai <0 or 1>
Toggle bullet debug mode - g_debugBullets <0 or 1>
Toggle bullet marks - cg_marks <0 or 1>
Toggle console debugging. - con_debug <0 or 1>
Toggle crosshair - cg_drawCrosshair <0 or 1>
Toggle ejecting shells - cg_brass <0 or 1>
Toggle entity bounding boxes - g_drawEntBBoxes v
Toggle fog - r_fog <0 or 1>
Toggle framerate displae - cg_drawFPS <0 or 1>
Toggle FX - fx_draw <0 or 1>
Toggle FX debugging. - fx_debug <0 or 1>
Toggle FX freezing - fx_freeze <0 or 1>
Toggle fx. If set to 0, fx will be disabled. - fx_enable <0 or 1>
Toggle game timer - cg_drawTimer <0 or 1>
Toggle hit debug mode - g_debugShowHit <0 or 1>
Toggle HUD - cg_drawStatus <0 or 1>
Toggle HUD and crosshair - cg_draw2D <0 or 1>
Toggle letterbox format - cg_letterbox <0 or 1>
Toggle NPC health display - g_debugDamage <0 or 1>
Toggle objects and backgrounds - r_drawWorld <0 or 1>
Toggle objects and NPCs - r_drawEntities <0 or 1>
Toggle player and AI movement debug mode - g_debugMove <0 or 1>
Toggle player and AI movement debugging. - cl_debugMove <0 or 1>
Toggle rendring - cg_noRender <0 or 1>
Toggle shadows. - cg_shadows <0 or 1>
Toggle spawning - g_spawnai <0 or 1>
Toggle subtitles - cg_subtitles <0 or 1>
Toggle third person view - cg_thirdPerson <0 or 1>
Toggle vehicle debug mode - g_vehicleDebug <0 or 1>
Toggle wireframe mode - r_showtris <0 or 1>
Hold [Shoot] to autofire rifles - weapon 32
Players arm and gun invisible - cg_drawgun <0 or 1>
Restart current level - map_restart
Toggle display where you can access via blue lines - r_showportals <0 or 1>
Toggle ground and other stationary textures are white - r_lightmap <0 or 1>
Toggle lines where the light comes through the leaves - r_showLeafLights <0 or 1>
Toggle multicolors - r_measureOverdraw <0 or 1>
Toggle numbers on each texture - r_showtricounts <0 or 1>
Toggle random textures turn invisible - r_lockpvs <0 or 1>
Toggle remove sky - r_fastsky <0 or 1>
Toggle script display over important soldiers and objects - g_entinfo <0 or 1>
Your gun disappears - testgun
Unknown - debug_tankall <0 or 1>
Unknown - chain <0 or 1>
Unknown - ai_nocriticalsections <0 or 1>
Unknown - cg_skybox <0 or 1>
Unknown - cg_stats <0 or 1>
Unknown - cg_noPredict <0 or 1>
Unknown - cg_selectPlayer
Unknown - cg_tracerChance
Unknown - cg_ignore <0 or 1>
Unknown - cl_run <0 or 1>
Unknown - cl_running <0 or 1>
Unknown - dmflags <0 or 1>
Unknown - g_changelevel_time

2 years ago

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