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Browse PC Game Cheats




Command & Conquer 3: Tiberium Wars PC Cheats

Game also available for:   XBOX 360




Sort by     Cheats/Codes/Hints (18)   

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GDI

When starting the game, gain the ability to build both Mammoth Tanks and Juggernant Walkers at a fast pace (about three War Factories) and get a large array of base defense turrets. Build nine Mammoth Tanks and three Juggernants (three Mammoths and one Juggernant per factory). You can also use the Shock Trooper Drop pods to bolster the anti-infantry capabilities. This squad will be able to easily level any enemy base in about three minutes. It is recommended that you destroy the superweapon first as in any battle. NOTE: This is best done in Skirmish mode on the Unfair Advantage map starting from the top.

1 year ago

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Extra Skirmish mode credits

Note: This procedure requires editing a game file; creating a backup copy of the file before proceeding is recommended. With a text editor, edit the "skrimish.ini" file in the "c:\documents and settings\user\application data\command & conquer 3 tiberium wars\profiles\profilename" folder. Change the value of the credits line in the file to whatever number desired.

1 year ago

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Scrin campaign

Note: This procedure requires editing a game file; creating a backup copy of the file before proceeding is recommended. With a text editor, edit the "profiledata.ini" file in the "\documents and settings\\application data\command & conquer 3 tiberium wars\profiles\" directory. Change all numbers to "9". There should be sixteen numbers total. For example, change:

PPK = 3139777886553609

to:

PPK = 9999999999999999

1 year ago

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Nod campaign

To unlock the Nod campaign, beat the GDI mission "Washington DC" in Act 1.

1 year ago

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Scrin campaign

To unlock the Scrin campaign, beat the GDI and Nod campaigns.

1 year ago

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Alternate endings

During the final GDI campaign mission you have to choice to use Boyle's Liquid Tiberium Bomb. To view the "bad" ending, use the bomb. To view the good ending, do not use the bomb.

1 year ago

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Unlockable Movies

Unlock the following movies by performing the corresponding tasks:

MOVIE - HOW TO UNLOCK
All GDI movies - Complete the GDI campaign.
All Nod movies - Complete the Nod campaign.
All Scrin movies - Complete all of the single player campaigns.

1 year ago

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GDI

Use these attack combinations in Skirmish missions:

Pitbull
Predator Tank
APC with a Grenadier Squad inside
3 or more Rifleman Squads
3 or more Missile Squads
2 APCs with Rifleman Squads inside
2 APCs with Missile Squads inside
2 Grenadier Squads
2 Rifleman Squads
2 Missile Squads

-Note: This works better in Skirmish mode. Get fifteen Predator Tanks and get the Rail Gun upgrade at the Tech Center. Get an Airfield if you do not already have one. When you have maybe$5,000 highlight all of your Predator Tanks. Call in Ox Transports to carry the tanks to the entry of your enemy's base.

-Build a War Factory close to the place you want to defend. After that, build Mammoth Tanks and have them hold position in the area of the War Factory. They will get repaired each time they are damaged and will increase in rank. When it is time to destroy your opponent, send in your ranked up Mammoth Tanks.

1 year ago

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NOD

Try following attack combinations in Skirmish missions:

2 Militant Squads
2 Militant Rocket Squads
4 Raider Buggys
2 Flame Tanks
2 Scorpion Tanks
4 Raider Buggys
2 Attack Bikes

1 year ago

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Scrin

Use the following attack combinations in Skirmish missions:

4 Buzzers
4 Disintergrators
3 Seekers (combined with Buzzers)
3 Gun Walkers (combined with Buzzers)

1 year ago

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Scrin

While as the Scrin in either multi-player or Skirmish mode, it is usually impossible to place buildings within a thunderstorm produced by the Storm Tower. The trick to get around this is to power down the Storm Tower and place whatever you want next to it (for example, another Storm Tower). This strategy will help to improve your base defense.

1 year ago

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Croatia

In this mission you do not have enough power to activate all buildings. First, power down the Barracks so you have enough power for all ground defenses. After that, build about ten Predators and destroy the War Factories of the northeastern Nod base. This will put down the enemy armor coming from that direction. Sell the Guardian Cannons and use the surplus power to activate the Barracks and the AA Guns. When you go for the reinforcements, put APCs to the roads on the western edge of the map to prevent Militant Rocket Squads from garrisoning the buildings on your way back. When the MCV reaches your base, you have basically won the mission. Of the remaining Nod bases, the southwestern trains infantry only and is thus of relatively little threat. The southeastern base attacks with aircraft. The cliff itself is impassable to ground units (cannot use Mammoth tanks) and also is heavily defended by SAM Turrets (cannot use Orcas). Nod will build about a dozen Venoms with laser cannons which will run through Predators pretty fast. Also the base is also defended by Stealth Tanks. The recommended tactic is to build a Surveyor. Fly it to the northern undefended part and deploy it with a group of AA Guns. Then, lure out the Venoms. When they have been destroyed, raze everything to the ground, starting with the Air Towers.

1 year ago

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Sarajevo

Build your base with heavy defenses. Nod attacks will intensify over time and the two Mammoths will be overwhelmed by the superior Avatars. For an effective defense, capture each Avatar you encounter by killing it and reactivating the husk with an Engineer. After getting about thirty of them, counter-attack and destroy the Temple defenses. If you need more time, kill the Obelisks at the southernmost entrance, then sneak in with a Sniper Team to spot for Juggernauts firing from your base. Once the first Ion Field Disruptor is down, call in an Ion Cannon strike on the two War Factories at the south entrance to gain some time. Against infantry, use the same tactic on the Hands Of Nod at the east entrance. Both entrances also have their own Air Towers.

1 year ago

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Detecting stealth

To temporarily detect stealth, have an airfield with at least one Orca. You also need the Sensor Pod upgrade. Target the units you want to detect stealth, and drop a Sensor Pod on them. The pod will detect stealth, and your unit will react.

1 year ago

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Rush tactic

This trick is useful for versus online multiplayer with 10,000. Play as Nod or GDI and place a Crane. After that, build a Power Plant from each and place them. Once this is done, build two Refineries and place them. Next, sell one and build another. Then on the other, build queue. Start building a war factory. Place it and start to build another one. Make sure you have placed your second Refinery. Now build two Harvesters from your War Factory. In the meantime build Refineries and a Comm Center. The moment your Harvesters are done, start building as many Scorpion Tanks as possible. Place other War Factories and Power Plants as well to boost production. It is also helpful to place an anti-infantry base defenses near your MCV to stop the "Engineer rush" tactic. This uses power however and is not necessary. This tactic works best on Redzone Rampage, as the blue Tiberium each player starts with boosts resources. Nod is the fastest, as it has the quickest build speeds. Also, instead of Scorpions, build Predators. As soon as possible also place Tech Center and upgrade tanks with either Laser Capacitors or Rail Guns. This will not always work, especially when you face upper level players in the higher ranks. However, it is possible to end a battle in less than ten minutes with this tactic. It works better with 10,000, but can be done with more however it is harder as the opposition will have stronger weapons than you. It works well with 20 as you can use shortcuts and an extra Crane to boost production and speed of rush.

1 year ago

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Play as NOD in Skirmish mode

Hold N and click your army at the Skirmish mode options menu  to play as NOD. To play as GDI again, hold G and click your army. Note: This also can be done with the CPU's choice.

1 year ago

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Tiberium Silo

Note: This was done with the v1.4 patch. You can raise the amount of Tiberium you can have without the Tiberium Silos. When it asks you to build a Tiberium Silo. Just build something, and when it completes just cancel (preferably something expensive like a Tech Center). The amount of Tiberium you can hold keeps going up every time you do this.

1 year ago

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Easy completion

This mission gets pretty easy when you capture the Scrin base. The tactic to do this is when GDI sends its main attack force to the base consisting of the Mammoths, Predator tanks, Pitbulls, etc. Wipe these out with the Juggernauts or use the super weapons or bombers. Once they are destroyed, they leave the Scrin base with no defenses which is perfect for you. Send in the Emissionary and start to deploy and set up your own Nod defenses. Also try to capture the Scrin airfield to the left and build the Scrin Construction yard. Use both Scrin defenses and Nod defenses to repel the GDI attacks. Use this tactic on the hardest setting and the mission becomes very easy. You will get control of the tower and can withstand the attacks. Leaving the Scrin in control means the GDI will walk into the area and destroy the tower. You are now able to deploy Nod and Scrin units, making assaulting the GDI bases easier.

1 year ago

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