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Rating 3

Avoiding damage

Use the "Move and Fire" order to duck out of a door, snap off a shot, and duck back inside. This hides your soldier from return fire during your opponent's turn.

Rating 1

Psionic power

Use the Etherals' Psionic power on the strongest enemy target visible. Although the attack does minimal damage, the psionically controlled target may fire at its own troopers or itself.

Rating 1

Power-ups

Be careful of the power-up question marks. They might hide a land mine that can eliminate a trooper or an alien in one burst.

Rating 0

Weapons

Blaster bolts and rockets affect not only what they hit, but also everything in adjacent squares. Although a rocket launcher's range is six tiles, it can damage seven tiles.