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Browse PC Game Cheats

Elder Scrolls IV: Knights Of The Nine Cheats "Cheat Codes" (PC)

Game also available for:   XBOX 360


game on

Cheat Codes

Press ~ during game play to display the console window, then activate the following cheats by entering the corresponding codes:

Spawn indicated item - additem
Get indicated spell - addspell
Force a level up - advlevel
Force skill level up - advskill
Complete all quest stages - caqs
Teleport [NOTE 3] - coc
Set all quest stages - completeallqueststages
Set hair color - hairtint
List console commands - help
Kill selected NPC target; suicide if nothing is targeted - kill
Lock selected door or container with indicated lock level - lock <1-100>
Add indicated amount of points to indicated attribute [NOTE 2] - modpca ,
Add indicated amount of points to specified skill [NOTE 1] - modpcs ,
Moves to current quest target - movetoqt
Spawn indicated item - player.additem 1
Add 100 lockpicks - player.additem 0000000a "100"
Add 100 skeleton keys - player.additem 0000000b "100"
Add 100 repair hammers - player.additem 0000000c "100"
Add 100 gold - player.additem 0000000f "100"
Spawn Welkynd Stone in inventory - player.additem 00000191 1
Add spell to character's spell list - player.addspell
Remove spell from character's spell list - player.removespell
Teleport - player.coc
Add indicated amount of points to indicated stat [NOTE 4] - player.setav
Set player level - player.setlevel <1-255>
Set point of view angle; default is 75 - pov
Give all spells to player - psb
Quit game immediately - qqq
Revive target - resurrect
Save game - savegame
Set camera field of view in degrees; default is 75 - setcamerafov
Set fog start and end depths - setfog
Set character's fame - setpcfame
Set character's infamy - setpcinfamy
Change your gender - sexchange
Change your birthsign - showbirthsignmenu
Change your class - showclassmenu
Show all log entries for indicated quest - showfullquestlog
Show quest log - showquestlog
Show current quest log - showquestlog 0
Show completed quest log - showquestlog 1
Show current quest targets - showquesttargets
Show name/race/appearance selection screen - showracemenu
Enchanting screen - showenchantment
Toggle NPC conversation subtitles - showsubtitle
Window with the full game scene graph - ssg
Toggle AI - tai
Toggle combat AI - tcai
Toggle no clipping - tcl
Toggle AI detection - tdetect
Toggle debug display - tdt
Free camera movement - tfc
Toggle full help - tfh
Toggle fog of war - tfow
Toggle grass - tg
God mode, if nothing is targeted - tgm
Toggle land - tll
Toggle leaves - tlv
Toggle menus - tm
Show all map markers - tmm 1
All map locations shown - togglemapmarkers
Toggle sky - ts
Toggle trees - tt
Toggle wireframe - twf
Toggle water - tws
Change weather instantly - fw
Change weather naturally - sw
Release locked weather - releaseweatheroverride
Unlock selected locked door or container - unlock
Set item weight - setweight

NOTE 1: For example, enter modpcs blade, 10 to increase your blade skill by 10 points; it will not set it to 10. Raising your skills in this manner will cause you to level up, but will not give you any attribute bonuses when you pick which attributes you want to increase on the level up screen.
NOTE 2: For example, enter modpca strength, 10 to increase your strength by 10; it will not set it to 10.
NOTE 3: Enclose the destination name in parenthesis if it contains a space.
NOTE 4: For example, enter player.setav strength 60 to set your Strength to 60. This works for all statistics and skills including derived stats, such as Magicka and Fatigue. When you use this code to alter Magicka or Fatigue, you are changing the base value of the stat. For example, player.setav magicka 80 will add 80 points of Magicka to your character's base Magicka score. Changes made to skills using this code will not affect your character's level progression in the same manner as using the modpcs.

2 years ago

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