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Europa Universalis 2 Cheats "Event numbers" (PC)




1

game on

Event numbers

Use the following entries with the event code. Note: Some events can only happen at certain points in the game. Activating some events outside of their normal occurrence may glitch the game:

CHEAT FUNCTION - EVENT NUMBER
Reformation - 100
Jean Calvin - 101
Council of Trent - 102
Edict of Tolerance - 103
Treaty of Tordesillas - 110
English Pirates - 1000
One Province revolts unprovoked - 1001
Religious turmoil; one revolt - 1002
Conversion of heretics; changes religion in one province - 1003
Gift to the state; +200 gold - 1004
Temporary insanity of monarch; ADM, DIP, MIL set to 2 for 12 months - 1005
Excellent minister; ADM, DIP, MIL set to 9 for 12 months - 1006
Scandal at Court - 1007
Wave of Obscurantism; +3 revolt risk - 1008
Exceptional year; -5 inflation, +100 gold - 1009
Rush of colonists; +3 colonists - 1010
Diplomatic move; +50 relation, +1 diplomat - 1011
Great reputation; +10 relation with 7 countries - 1012
Colonial Dynamism - 1013
Colonial Dynamism; +1 conquistador, +3 colonists - 1013
Unexpected invention; +1 manufacturing - 1014
Rush of Merchants - 1015
Plague; -5000 people in province - 1016
Reformation of army; +250 land tech - 1017
Reformation of navy; +250 naval tech - 1018
Enthusiasm for army; +5000 troops - 1019
Enthusiasm for navy ; +5 warships - 1020
Agricultural Revolution - 1021
Devastating fire; -1 manufactory - 1022
Good government policies; +1 stability, +250 infrastructure and trade tech - 1023
Poor government policies; -1 stability, -250 infrastructure and trade tech - 1024
Unhappiness with Clergy - 1025
Unhappiness among Artisans - 1026
Unhappiness among Peasants - 1027
Unhappiness among Merchants - 1028
Valuable mineral - 1029
Political Crisis - 1030
Corruption - 1031
Deflation - 1032
Diplomatic Insult - 1033
Fortification effort; +1 fort to province - 1034
Creation of bank; -5 inflation, +200 gold - 1035
Creation of stock exchange; -2 inflation, +100 gold, +500 infrastructure tech - 1036
Creation of company of trade; +2 merchants, +500 trade tech - 1037
Colonial uprising; 1 colony rebels - 1038
Heretic Uprising - 1039
Explorer; +1 explorer, +0 colonists - 1040
Conquistador; +1 conquistador, +0 colonists - 1041
Nobles (-2 stab) - 1042
Trading Company Disaster - 1043
Internal Trade - 1044
Meteor Sighted - 1045
Fire Ordinance - 1046
Saint performs miracle; +1 stability, -3 revolt risk - 1047
Medical - 1048
Noble Feud - 1049
Nobles ally with foreign power; -2 stability, casus belli (nation) - 1050
Assassination of noble - 1051
Cessation of Church Functions to Nobility - 1052
Sale of Offices - 1053
Monopoly company formed - 1054
Nobles demand increased pensions - 1055
Grant export licenses - 1056
New land claimed - 1057
Establish cantonments - 1058
Nobles demand old rights - 1059
Cities demand old rights - 1060
Non-enforcemnts of Ordinances - 1061
Bourgeoisie request privileges - 1062
Italian Engineer available - 1063
Foreign drill instructor; -250 gold, +1 offensive doc, +1 quality / -1 victory points - 1064
Build a Great Palace - 1065
Indulgence Peddler - 1066
Uncooperative Philosopher - 1067
Regional Heresy - 1068
Boundary Dispute - 1069
Merchants Harassed - 1070
Regional population boom; +2 colonists / +2000 population - 1071
Petition for redress; -4 stability, +1 centralization/-1 stability, -1 tax, revolt (province) - 1072
Noble family requests aid - 1073
Support for dissidents abroad - 1074
Foreign trade competition rises; +1 mercantilism / -1 merc - 1075
Exceptional Court Painter available - 1076
Catholic influence in Africa - 1077
Christian influence in South Africa - 1078
Mali returns to paganism - 1079
Moslem influence in Africa - 1080
Moslem influence in Nubia - 1081
Catholic influence in America; +1 stab / convert to catholic and 4 colonies - 1082
Protestant influence in America - 1083
Moslem influence in south-east Asia - 1084
Newton pulishes Principia Mathematica; +200 to land, naval, infa, and trade tech. - 1500
Newton Pulishes Optica; +250 to land amd naval tech. - 1501
Hungarian vampire; -1 stability, -1 innovativeness - 1503
Gerard Mercator de Kremer; +500 to naval tech - 1506
All Life Is Holy; -2 stability - 1508
The Lollard Hersey; +3 revolt risk, -2 stab, -50g/-100 to 2 countries - 3001
War of the Roses; +1 artist, serf, -1 central, land, -3 stab - 3002
Bosworth Field; +3 stab, central, -3 serf, merc, -5 artist - 3003
End of the 100 Yrs War; +1 stab, +150 relations with France - 3004
Justices of Peace; +1 cent, +6 tax collectors, +1 stab, -200g +1 serf, arist, +2 stab, +100g - 3005
Support Middle-class Bureaucrats; +1 innov, -1 arist, merc, land, stab -1 innov, +1 arist, serf, stab, +2 land, +100g - 3006
Court of the Star Chamber; +2 cent, innov, +1 stab, +3 revolt risk +2 artist, +1 stab, -1 cent, innov - 3007
The Enclosure Movement; -3 stab, +1 revolt risk/-1 central, -2 serf, +1 stab - 3008

2 years ago

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