In Formello (north of starting area, has several bridges near it), there is a locked building next to the church. Use the mage spell Unlock or Picklocks, or bash open the first door. Do the same on the second locked door. Once through, search around the walls for a hidden door on the right side of room. There are four or five separate white encounter dots. Watch out -- don't proceed unless you have a high amount of health and a cleric in your party. The two dots readily accessible to you (one above, one below) are traps. Disarm them, then go on to the next dot, in whichever direction chosen. The north one is all of the town's money. If you are well off and have moral issues with stealing the hard working people's cash, then skip this one. When you land on it you will set off a previously unseen unstoppable trap that will soak up some life and poison your leader. The same happens with the one to the south. To the south you'll get a Necklace Of Lifesaving. Also in the southern area of town is a nervous lady taking care of the cows. Unlock the door and search around the southern walls. You can find a hidden door on the southeast area of the wall.
When you go all the way west from Exile (the city), there will be another city surrounded by water on the west and east sides. Go all the way to the north and find a white dot. Go over it to find a corpse. Take the ax.