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Homeworld 2 Cheats "Change number of starting ships" (PC)




5

game on

Change number of starting ships

Note: This procedure requires editing a game file; creating a backup copy of the file before proceeding is recommended. With a text editor, edit the "persist*.lua" file in the "\homeworld2\bin\profiles\profile1\campaign\ascension" folder. Note: the number in the filename corresponds to the mission. Open the "persist*.lua" for the desired mission and search for a string of lines as follows

shiphold = {
},
name = "",
teamColourHandle = 0,
hotkey = 67108872,
},
{
tactic = 1,
type = "Hgn_AssaultFrigate",

subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 0,
hotkey = 67108872,

The "type ="Hgn_AssaultFrigate" section tells you what is in the ship's hold. If you want more of it, just copy the entire string…

{
tactic = 1,
type = "Hgn_AssaultFrigate",

subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 0,
hotkey = 67108872,
},

…and paste more of them This gives you one more ship for each one pasted. You can create a huge fleet if desired. Note: If you make a lot of ships that "fly" out of the mothership in the beginning, then you have to wait for all of them. This could be a while if you make 50 or so. Try to stick to frigates since they warp in separately. You can also edit the research you currently have and the modules in the ships.

2 years ago

no game