Note: This procedure requires editing a game file; creating a backup copy of the file before proceeding is recommended. With a text editor, edit the singleplayer.script SCRIPT file in the game folder. Look for the line similar to "SINGLEPLAYER_STARTINGRUS*space space space space* 750. Delete the "750" and replace it with four to eight number "9"s. You will get a large amount of Rus. If this value is too large, you will go into debt as it will become a negative value in the game. Also, you have to start the game over to get it to work; it cannot be used with saved games. A pre-modified version of the script can be downloaded here.
It is possible to view a firefight from aboard the bridge of one of your ships in the 1.05b patch. First, create and/or update a shortcut to the Homeworld exe by right-clicking your shortcut to bring up the options. Choose Properties and in the box that comes up, scroll to the end of the target field, add a space and add "/pilotview" (without quotes) so that it shows something like this: ...\Sierra\Homeworld\homeworld.exe /pilotview Click OK to close that window and enable Pilot View. Now play HOmeworld and choose a single ship and focus on it (the default focus key is F). Press Q to toggle pilot view and enjoy how a commander would see the 90s graphics. Note that if you focus on another ship (when in pilot view), you'll jump to its pilot view. If you choose a group of ships, you'll go back to the default view mode. Pressing Q will toggle between pilot and normal views. Now when you run Homeworld from the edited shortcut and focus on a single ship, hit Q to toggle pilot view on and off.
Activate the following cheats by starting the game with the corresponding command line parameters:
CHEAT FUNCTION - COMMAND LINE PARAMETER Enable debug mode - /debug Pilot view in battles2 - /pilotView 1024x768 resolution - /1024 1280x1024 resolution - /1280 16 bit color - /d16 1600x1200 resolution - /1600 24 bit color - /d24 32 bit color - /d32 640x480 resolution (default) - /640 800x600 resolution - /800 Allow LAN play regardless of version - /forceLAN Autosaves game frequently, records packets - /debugSync Center the SM world plane at about 0,0,0 rather than the camera - /smCentreCamera Close captioning - /closeCaptioned CPU players are deterministic - /determCompPlayer Create log of data files loaded - /logFileLoads Disable bi-linear filtering of textures - /noFilter Disable default CPU players1 - /noCompPlayer Disable FMV sequences - /disableAVI Disable galaxy backgrounds - /noBG Disable int 3 after fatal error - /nodebugInt Disable ship damage effects - /noShowDamage Disable tactics - /notactics Disable usage of OpenGL perspective correction hints - /nohint Disables retreat tactics - /noretreat Display fullscreen with software renderer (default) - /fullscreen Display in a window - /window Do not load textures - /nilTexture Do not use anything from bigfile(s) - /ignoreBigfiles Do not use KNI even if support is detected - /disableKatmai Do not use polygon smoothing - /noSmooth Do not use the packed textures if available - /disablePacking Enable AI Player logging - /aiplayerLog Enable gathering of stats - /gatherStats Enable stipple alpha (software renderer) - /stipple Enable text feedback in game commands - /textFeedback Enables NIS testing mode using [nisFile] - /testNIS Enables NIS testing mode using [scriptFile] - /testNISScript Fatal errors do not generate int 3 before exiting - /nodebugInt Force mixer to write to DirectSound driver - /dsound Force mixer to write to Waveout - /waveout Force usage of KNI even if determined to be unavailable - /forceKatmai Generate game stats log file - /statLogOn Generate Int 3 when a sync error occurs - /intOnSync No border on window - /noBorder No minimize with [Alt] + [Tab] - /noMinimize No pausing with [Alt] + [Tab] - /noPause Play a demo - /demoPlay Play back packet recording - /packetPlay Press [F11] to toggle free mouse movement - /freemouse Record a demo - /demoRecord Record packets of multiplayer game - /packetRecord Render bounding bowties on the ships - /boxes Reset rendering system to defaults at startup - /sw Select an rGL device by name (sw, fx, d3d) - /device Select default OpenGL as renderer - /gl Select Direct3D as renderer - /d3d Sets global memory heap size - /heap Sets path to CD-ROM - /CDpath Sets path to search for opening files - /prepath Show dock lines - /dockLines Show gun lines - /gunLines Show light lines in debug mode - /lightLines Swap the left and right audio channels - /reverseStereo Try 24 bit modes before 15/16 bit - /truecolor Turn all sound effects off - /noSound Turn all speech off - /noSpeech Turn off captaincy log file - /captaincyLogOff Turn off front end textures - /NoFETextures Turn off network logging file - /logOff Turn on captaincy log file - /captaincyLogOn Turn on network logging file - /logOn Turn on verbose network logging file - /logOnVerbose Use slow screen blits - /slowBlits
NOTE 1: May not be enabled in all versions of the game. NOTE 2: Requires v1.04.