Press LEFT SHIFT+ RIGHT SHIFT+ KEYPAD PLUS to enable debug mode. Except as noted, the following global variable values may be edited. The changes only take effect after debug mode is exited:
GLOBAL VARIABLE - COMMENT - ? 1 - Game ID - Read only 2 - Room number - Read only 3 - Speed - 0 (fastest) to 99 (slowest) 4 - Unknown - ? 5-8 - Something from EventHandler - ? 9 - Pointer to object - Inventory; Read only 12 - Previous scene number - ? 13 - Scene number - Used for teleport 14 - Breakpoint flag - If non-zero, Auto-debug on room change 15 - Score - New score is displayed only after next non-debug change 16 - Max Score - New score is displayed only after next non-debug change 30 - Pointer to SG Directory. - Use Inspect to view SG directory
The following keys correspond to the indicated command:
KEY - COMMAND - COMMENT Q - Quit - Quit immediately T - Temp variable - Inspect temp variable A - Inspect - ? I - Inspect - See "Inspect" sub-commands O - Object - ? R - Resources - ? S - Send stack - ? D - Display memory - ? F - Free heap - ? G - Global variable - Inspect global variable L - Local variable - Inspect local variable B - Break in (If object value is changed, Auto-debug) - ? C - Inspect current object - ?