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Steam achievements **Updated 10 months ago**

ACHIEVEMENT HOW TO UNLOCK
1-Hour Challenge: Bronze Finish a 60-minutes Era with at least 3000 Prosperity.
1-Hour Challenge: Gold Finish a 60-minutes Era with at least 5000 Prosperity
1-Hour Challenge: Silver Finish a 60-minutes Era with at least 4000 Prosperity.
A New Beginning Finish the second Era.
A New Threat Finish the third Era.
Abundant World Finish an Era with at least 1000 Food being used by Villages.
Advanced World Finish an Era with at least 1000 Tech being Used by Villages.
Agriculture Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Alchemy Have humans complete an Alchemist Project.
Alloys Have humans complete a Blast Furnace Project.
Ancient Civilization Finish a 30-minute era with a village with at least 600 Prosperity.
Après-Ski Have humans complete a Tavern Project.
Aristocracy Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Astronomy Have humans complete an Observatory Project.
Booming Era Finish an Era with 1200 Prosperity.
Calendar Have humans complete a Plantation Project.
Canyon City Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders.
Capital Finish an Era with a Village which has 650 Village Prosperity.
Chosen People Finish an Era with only one Village which has 175 Prosperity.
Civilized Finish an Era with a Village which has 250 Prosperity.
Classical Era Finish an Era with 450 Prosperity.
Colonization Have humans complete a Hamlet Project.
Commerce Have humans complete a Trader Project.
Construction Have humans complete a Workshop Project.
Currency Have humans complete a Customs House Project.
Desert Challenge: Bronze Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity.
Desert Challenge: Gold Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity.
Desert Challenge: Silver Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity.
Desert City Finish an Era with a Desert Village which has 500 Village Prosperity.
Desert Town Finish an Era with a Desert Village which has 300 Village Prosperity.
Desert Tribe Finish an Era with a Desert Village which has 100 Village Prosperity.
Developing Era Finish an Era with 800 Prosperity.
Diverse Town Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders.
Divided Planet Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Education Have humans complete a University Project.
Entertainment Have humans complete a Circus Project.
Famous Victory Have humans complete a Historic Point Project.
Fantastic Era Finish an Era with 1600 Prosperity.
Fantstic View Have humans complete a Nature Park Project.
Farming Have humans complete a Granary Project.
Farming Community Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Fascism Have humans complete a Barracks Project.
Feudalism Have humans complete a Mill Project.
First World Finish the Third Era with at least 2 Upgraded Great Projects.
Fiscal-Military State Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Fishing Village Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
For the Gods Have humans complete a Monument Project.
Forest Challenge: Bronze Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity.
Forest Challenge: Gold Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity.
Forest Challenge: Silver Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity.
Forest City Finish an Era with a Forest Village which has 500 Village Prosperity.
Forest Town Finish an Era with a Forest Village which has 300 Village Prosperity.
Forest Tribe Finish an Era with a Forest Village which has 100 Village Prosperity.
Fresh Mountain Air Have humans complete a Mountain Lodge Project.
Genesis Era Finish an Era with 250 Prosperity.
Genesis Titan Complete all orginal developments and projects.
Geology Have humans complete a Geologist Project.
Golden Era Finish an Era with 2000 Prosperity.
Grand Era Finish an Era with 5000 Prosperity.
Great Development Finish an Era with a Completed Great Project.
Great Era Finish an Era with 3500 Prosperity.
Great Vitality Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Harbor Town Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Hunter Community Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Industrial Revolution Finish an Era with a total of 2000 Tech in Use.
Legendary Warriors Finish an Era with a Village which has at least 6 War Markers.
Level 2 Achieved level 2.
Level 3 Achieved Level 3.
Long Live the King! Have humans complete a Castle Project.
Lords of the Sea Have humans complete an Island Town Project.
Machinery Have humans complete a Factory Project.
Market Revolution Have humans complete a Multinational Project.
Mass Production Finish an Era with at least 6 villages who all have at least 500 Village Prosperity.
Metal Casting Have humans complete a Metal Casting Project.
Mining Community Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Modern Agriculture Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants.
Modern Banking Finish an Era with 1000 Wealth in Use from Villages.
Modern Medicine Have humans complete an Apothecary Project.
Modern Physics Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants.
Mountain Town Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Navigation Have humans complete a Lighthouse Project.
Noble Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity.
Nuclear Energy Finish an Era with a Village with 1000 Tech in Use.
Overgrowth Finish an Era with 2000 Food in Use from Villages.
Overpopulation Finish an Era with a Village which has 1000 Prosperity.
Paganism Have humans complete a Shrine Project.
Paradise Island Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders.
Peaceful Finish an Era with a Village which has 1250 Prosperity and no Warmarks.
Physics Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Pinnacle of Culture Have humans complete an Opera Project.
Post-Classical Era Finish an Era of 30 minutes with 600 Prosperity.
Prince of Orange Finish an Era with a Village with 1000 Food in Use.
Questionable Ethics Have humans complete a Mad Scientist Project.
Rich World Finish an Era with at least 1000 Wealth being used by Villages.
Royalty Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines.
Sailing Complete a Fishing Docks Project.
Scientific Method Have humans complete a Laboratory Project.
Shipwrighting Have humans complete a Harbor Project.
Specialization Finish an Era with a completed Upgraded Project.
Specialized Economy Finish an Era with 3 completed Upgraded Projects.
Superior Development Finish the Third Era with at least 1 Upgraded Great Project.
Superior Vitality Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Survivor Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Swamp Challenge: Bronze Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity.
Swamp Challenge: Gold Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity.
Swamp Challenge: Silver Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity.
Swamp City Finish an Era with a Swamp Village which has 500 Village Prosperity.
Swamp Town Finish an Era with a Swamp Village which has 300 Village Prosperity.
Swamp Tribe Finish an Era with a Swamp Village which has 100 Village Prosperity.
The First Era Finish the first Era.
Theocracy Have humans complete a Sacrifice Altar Project.
Theology Have humans complete a Temple Project.
Trade Route Have humans complete a Market Project.
Traditional Medicine Have humans complete a Druid Project.
Treasury Finish an Era with a Village with 1000 Wealth in Use.
Universal Healthcare Have humans complete a Hospital Project.
Utopia Finish an Era with 6500 Prosperity.
Venture Capital Have humans complete a Bank Project.
Vibrant Era Finish an Era with 1000 Prosperity.
Violent Victory Finish an Era with a total of 12 Warmarks.
Vitality Finish an Era with a village which has at least 50 of each Resource.
World Economy Finish an Era with at least 3 Completed Great Projects.
Writing Have humans complete a School Project.

11 months ago

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