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Sims 2, The: Pets Cheats "Cheat Codes" (PC)


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Cheat Codes

Press CTRL + SHIFT + C during game play to display the console window. Activate the following cheats by entering the corresponding codes. Note: Some codes may be case-sensitive. Note: For more information about the cheat codes, open the "readme.txt" file in the game directory and look towards the bottom.

List most cheat codes - help
Display information about indicated cheat - help
Close console window - exit
Expand or contract console window - expand
Activate tool to change the roof slopes of individual roofs - IndividualRoofSlopeAngle <15-75>
Activate labels in the detail view of each Buy mode and Build mode objects to show which product they came from (EP or SP) - boolprop ShowCatalogePFlags
Deletes all indicated object on lot - DeleteAllObjects
Deletes all fences on lot - DeleteAllFences
Deletes all half walls on lot - DeleteAllHalfWalls
Deletes all walls on lot - DeleteAllWalls
Pets fully controllable, but cannot cancel actions from their queue - boolprop ControlPets
Actions in a pet's queue accessible - boolprop PetActionCancel
Disable aging for kittens and puppies - boolprop DisablePuppyKittenAging
Disable pet free will - boolprop PetsFreeWill
1,000 more Simoleons - Kaching
50,000 more Simoleons - motherlode
Have twins when baby is born - twinzr2cute or twinsr2cute
Remove all Sims; use in neighborhood view - deleteAllCharacters
Toggle terrain types; use in neighborhood view - TerrainType
Objects can be placed anywhere in buy and build modes; hand tool can move any object - moveObjects
Make Sims larger or smaller; 1.0 is normal - StretchSkeleton
Turn off facial DNA blending in Create A Sim - faceBlendLimits
Prevent Sims from aging - aging
Toggle automatic game updates - autoPatch
Slow motion; 0 is normal, 8 is slowest - slowMotion <0-8>
No censor; set to 8 to return to normal - intprop censorgridsize 0
Increase game performance with some graphics glitches - Vsync
Use in neighborhood screen to invite more guests with a party - intProp maxNumOfVisitingSims
Set to false to place objects out of grid - boolProp snapObjectsToGrid
Enable postprocessing cheats; requires video card that supports pixel shaders - boolProp enablePostProcessing
Set to false to remove props like rocks and towers from neighborhood - boolprop displayNeighborhoodProps
Set to false to remove roads from neighborhood - boolprop displayNeighborhoodRoads
Set to false to removes trees/plants from neighborhood - boolprop displayNeighborhoodFlora
Set to false to remove water from neighborhood - boolprop displayNeighborhoodWater
Set to false to removes house graphics from neighborhood - boolprop displayLotImposters
Set to false to remove bridges from neighborhood. - boolprop displayNeighborhoodRoadsWithModel
Set to false and lots will not light up when highlighted in neighborhood - boolprop lotTerrainLighting
Set to false to remove removes water (ponds) from lots - boolprop lotWater
Set to false to remove floorpainting on lot - boolprop lotTerrainPaints
Unknown - boolprop lotTerrainCanvas
Set to true and cars will have more detail in neighborhood - boolprop carsCompact
Toggle grid in build or buy mode - boolprop showFloorGrid
Set to trueto show lot information - boolprop lotInfoAdvancedMode
Set to false to remove removes shadows on objects outside house - boolprop objectShadows
Set to false to remove shadows on objects inside house - boolProp guob
Set to true and walls will no longer cut away from selected Sim - boolprop renderSelectedSimLevel
Set to true to see the path where the selected Sim walks to - boolProp displayPaths
Set to true and blocks appear on Sims faces and on parts where Sims look at - boolprop displayLookAtBoxes
Toggle shadows for Sims - boolProp simShadows
In neighborhood, shows filename of house when lot is highlighted - boolprop ShowLotPackageFilename
Set to false to place floor tiles outside lot - boolprop locktiles
Set to false to raise and lower floor even when covered with objects - boolprop constrainFloorElevation
Set to true to light up objects continuously instead of only when used - boolprop allObjectLightsOn
Allow object rotation [NOTE 1] - boolProp allow45DegreeAngleOfRotation true
Change television volume; default is 0.5 - floatProp tvVolume <0.0-1.0>
After typing expand, will you see the game version in the cheat box - gameVersion
Assign money value to a family from the neighborhood level - familyfunds
Adjust angle of all roofs on the lot - roofslopeangle <15-75>
Makes all thought balloons, speech balloons, and ++/-- type headlines hidden or visible - showHeadlines
Currently selected Sim gains access to all career reward objects in the catalog - unlockCareerRewards
Maximum motive bars of all Sims on lot - maxMotives
Stops or starts motive decay for all Sims on lot - motiveDecay
Set aspiration level for currently selected Sim - aspirationPoints
Stops aspiration decay or gain for all Sims on lot - lockAspiration
Give aspiration reward points to currently selected Sim - aspirationLevel <0-5>
Enables aging cheat when shift clicking on other Sims - agesimscheat on
Create a new lighting file with specific lot lighting values - setLotLightingFile
Clear console window - clear

NOTE 1: Use the COMMA or PERIOD keys to rotate the object. Some large (for example, multi-tile) objects may not visually appear correct at 45 degree angles. This should not be used on windows or doors, as they will already snap to diagonal walls. There is no guarantee that Sims can interact with all objects that are at this orientation, but most should work. Use this with the boolProp snapObjectsToGrid code.

2 years ago

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