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Browse PC Game Cheats




Sims: Unleashed Cheats "Cheat Codes" (PC)




2

game on

Cheat Codes

Press CTRL + SHIFT + C during game play to display a prompt in the upper left corner of the screen. Enter one of the following codes to activate the corresponding cheat. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.

CHEAT FUNCTION - CHEAT CODE
1000 Simoleons - rosebud
Add new family history stat to the current family - hist_add
Appends the route destination list to AllRoutes.txt every time a route is found - write_destlist
Architecture tools automatically set the level as needed - auto_level
Automatically import and load indicated FAM file - import
Automatically load indicated house, no questions asked - house
Change lot positions in neighborhood screen; press [Esc] to save - move_lots
Check and fix required lot objects - prepare_lot
Completely flush app to VM file when running Windows NT - flush
Crash game - crash
Create moat or streams - water_tool
Create shrunk_text_#.bmp files - shrink_text
Create-a-character mode - edit_char
Display personality and interests - interests
Draw all animation frames disabled - draw_all_frames off
Draw all animation frames enabled - draw_all_frames on
Draw colored dots at each person's origin - draw_origins
Dump entire memory to core_dump_[date:time].txt - core_dump
Dump selected person's most recent list of scored interactions to a file - dump_happy
Dump selected person's motive contribution curve to a file - dump_mc
Enable debug flag to show outcome choice dialogs for social interactions - debug_social
End sim logging - sim_log end
Execute "file.cht" file as a list of cheats - cht
Floorable grid disabled - draw_floorable off
Floorable grid enabled - draw_floorable on
Force an assert for testing - assert
Loch Ness monster - nessie
Always red potion - red_potion on
Log animations in the event log window - log_animations
Lot filters in neighborhood screen - show_filter <0-7>
Map editor disabled - map_edit off
Map editor enabled - map_edit on
Move any object - move_objects on
No tutorial object generation when tutorial house is loaded - tutorial off
Prevent web browser crashes - browser_failsafe
Preview animations disabled - preview_anims off
Preview animations enabled - preview_anims on
Programmer stats - tile_info
Quit game - quit
Read in behavior tuning constants from Tuning.txt - #import
Rebuilds entire control panel/UCP from scratch - rebuild_cp
Refresh the BMP_ resources for all people whose IFF files are writable - refresh_faces
Rematch dependent textures and regenerate bitmaps for all user characters - refresh_textures
Restore tutorial - restore_tut
Rotate camera - rotation <0-3>
Routing debug balloons disabled - route_balloons off
Routing debug balloons enabled - route_balloons on
Run series of random operations on unhoused families - fam_test
Save currently loaded house - save
Save family history file - history
Say "plugh" - plugh
Say "porntipsguzzardo" - porntipsguzzardo
Say "xyzzy" - xyzzy
Selected person's path displayed - draw_routes on
Selected person's path hidden - draw_routes off
Set event logging mask - log_mask
Set free thinking level - autonomy <1-100>
Set game speed - sim_speed <-1000-1000>
Set grass change value - edit_grass :
Set grass growth - grow_grass <0-150>
Set lot size - lot_size
Set maximum milliseconds to allow simulator - sim_limit
Set time of day (unpatched game version) - set_hour <1-24>
Set z offset for thought bubbles - bubble_tweak
Sets the neighborhood directory to the path -
Sets up the borders of the lot with non-editable flag. Requires rotation - lot_border
Sets whether menu items appear for in use objects - allow_inuse
Show memory view window in debug builds of the game - memview
Start sim logging - sim_log begin
Swap the two house files and updates families - swap_houses
Ticks disabled - sweep off
Ticks enabled - sweep on
Tile information displayed - tile_info on
Tile information hidden - tile_info off
Toggle allowing visitors to be controlled using the keyboard - visitor_control
Toggle assets report - report_assets
Toggle automatic object reset feature - auto_reset
Toggle calls to PeekMessage within sim loop - sim_peek
Toggle camera mode - cam_mode
Toggle display of unavailable interactions in person control menus - all_menus
Toggle music - music
Toggle object compression in save file - obj_comp
Toggle quaternion transformations - quats
Toggle sound log window - sound_log
Toggle sounds - sound
Toggle web page creation - html
Toggle zoning outlines around lots in neighborhood screen - show_zones
Total reload of people skeletons, animations, suits and skins - reload_people
Trigger sound event - soundevent
Write out an RTE file every time a route is found - write_routes
Write out behavior tuning constants to Tuning.txt - #export

2 years ago

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