Sims: Vacation PC Cheats

Rating 2

Avoid missing work

-Enable the move_objects on code, then put your garbage can in front of the vehicle.

-Enable the move_objects on code, then move the car to a different location where an inanimate object is in its way.

Rating 2

Hear winds

When Death appears after killing someone, click on the "Minus" icon to make the camera go as high as it can. You will be able to hear strong winds blow.

Rating 2

Easy money hints

-The annoying flies are actually worth something. Enable the move_objects on code. When flies enter your home, go into buy mode, select the flies, and delete them for 468 simolians.

-Purchase a volleyball court. Enable the move_objects on code. While your Sims play, they will drop the ball, and you can sell it. This will not keep your Sims from playing, as another ball will appear.

-Purchase as many snow blocks as you can fit in your yard. Wait a day, then sell them. This will earn a profit because the cost 25 Simoleons and will sell for 53 Simoleons.

Rating 1

Second story

Rather than placing a number of pillars to make a second story, just build a normal first floor with nothing in it, then build a second floor and delete the walls on the first floor.

Rating 1

Game developer scene

Insert the game CD-ROM and click on the image in the lower left corner of the title screen to see Will Wright on a scooter with Sims crawling over him.

Rating 1

Swim in puddle glitch

If you have a puddle on your lot, make one of your Sims start swimming in the swimming pool. After that, enable the move_objects on code. Pick up your Sim and put them in the puddle. It will appear as if your Sim is swimming in a puddle.

Rating 0

Cheat Codes

Press CTRL + SHIFT + C during game play to display a prompt in the upper left corner of the screen. Enter one of the following codes to activate the corresponding cheat. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.

1000 Simoleons - rosebud
Add new family history stat to the current family - hist_add
Appends the route destination list to AllRoutes.txt every time a route is found - write_destlist
Architecture tools automatically set the level as needed - auto_level
Automatically import and load indicated FAM file - import
Automatically load indicated house, no questions asked - house
Check and fix required lot objects - prepare_lot
Completely flush app to VM file when running Windows NT - flush
Crash game - crash
Create moat or streams - water_tool
Create shrunk_text_#.bmp files - shrink_text
Create-a-character mode - edit_char
Display personality and interests - interests
Draw all animation frames disabled - draw_all_frames off
Draw all animation frames enabled - draw_all_frames on
Draw colored dots at each person's origin - draw_origins
Dump entire memory to core_dump_[date:time].txt - core_dump
Dump selected person's most recent list of scored interactions to a file - dump_happy
Dump selected person's motive contribution curve to a file - dump_mc
Enable debug flag to show outcome choice dialogs for social interactions - debug_social
End sim logging - sim_log end
Execute "file.cht" file as a list of cheats - cht
Floorable grid disabled - draw_floorable off
Floorable grid enabled - draw_floorable on
Force an assert for testing - assert
Log animations in the event log window - log_animations
Map editor disabled - map_edit off
Map editor enabled - map_edit on
Move any object - move_objects on
No tutorial object generation when tutorial house is loaded - tutorial off
Prevent web browser crashes - browser_failsafe
Preview animations disabled - preview_anims off
Preview animations enabled - preview_anims on
Programmer stats - tile_info
Quit game - quit
Read in behavior tuning constants from Tuning.txt - #import
Rebuilds entire control panel/UCP from scratch - rebuild_cp
Refresh the BMP_ resources for all people whose IFF files are writable - refresh_faces
Rematch dependent textures and regenerate bitmaps for all user characters - refresh_textures
Restore tutorial - restore_tut
Rotate camera - rotation <0-3>
Routing debug balloons disabled - route_balloons off
Routing debug balloons enabled - route_balloons on
Run series of random operations on unhoused families - fam_test
Save currently loaded house - save
Save family history file - history
Say "plugh" - plugh
Say "porntipsguzzardo" - porntipsguzzardo
Say "xyzzy" - xyzzy
Selected person's path displayed - draw_routes on
Selected person's path hidden - draw_routes off
Set event logging mask - log_mask
Set free thinking level - autonomy <1-100>
Set game speed - sim_speed <-1000-1000>
Set grass change value - edit_grass :
Set grass growth - grow_grass <0-150>
Set lot size - lot_size
Set maximum milliseconds to allow simulator - sim_limit
Set time of day (unpatched game version) - set_hour <1-24>
Set z offset for thought bubbles - bubble_tweak
Sets the neighborhood directory to the path -
Sets up the borders of the lot with non-editable flag. Requires rotation - lot_border
Sets whether menu items appear for in use objects - allow_inuse
Show memory view window in debug builds of the game - memview
Start sim logging - sim_log begin
Swap the two house files and updates families - swap_houses
Ticks disabled - sweep off
Ticks enabled - sweep on
Tile information displayed - tile_info on
Tile information hidden - tile_info off
Toggle allowing visitors to be controlled using the keyboard - visitor_control
Toggle assets report - report_assets
Toggle automatic object reset feature - auto_reset
Toggle calls to PeekMessage within sim loop - sim_peek
Toggle camera mode - cam_mode
Toggle display of unavailable interactions in person control menus - all_menus
Toggle music - music
Toggle object compression in save file - obj_comp
Toggle quaternion transformations - quats
Toggle sound log window - sound_log
Toggle sounds - sound
Toggle web page creation - html
Total reload of people skeletons, animations, suits and skins - reload_people
Trigger sound event - soundevent
Write out an RTE file every time a route is found - write_routes
Write out behavior tuning constants to Tuning.txt - #export

Rating 0

Fast money hints

-Enable cheat mode and enter rosebud;: as a code. Then, hold ENTER so that "No such cheat" starts flashing. Keep the key held to gain up to 99 million simolians.

-Enable cheat mode and enter rosebud as a code. After that, enter !;!;!;!; and so on. Every "!" results in another 1,000 simolians.

-Enable cheat mode and enter rosebud as a code, then enter !;!;!;!;! and so on. After your final exclamation point, type a semi colon then a colon. The end of your entry should look like !;!;!;!;: Then, hold ENTER. The "No such cheat" message will flash. Hold ENTER to quickly get up to 9,999,999 simoleons.

Rating 0

Full need meters

If your Sim is very depressed or has a low attribute, enable the move_objects_on code and pause game play. Click on the Sim in buy/sell mode and click the bottom of the screen to delete him/her. Once deleted, go to the live mode and double clock the person's head icon to go to where that Sim is located. Everything should be close to full. Note: Wave the game immediately before performing this cheat, or you will lose any career changes or points you have earned.

-Put in a hot tub room containing a chair, big bath tub, and lots of paintings. This will definitely get their energy back up.

Rating 0

Exceed family member limit

To add other members to your family after you already have eight members, enable the move_objects on code. If you have a family that consists of eight members and you want to add another, delete six of your family members. Those members are not gone forever. If you want another kid, keep the parents active and try to get a baby. If you want another pet, keep one adult active and buy a pet. You will not be able to control what this new member does.

Rating 0


If you call a friend or your family and they refuse your offer to come over, simply call them right back. Usually they will decide to visit.

Rating 0

Naked Sim

Enable the move_objects on code and pause game play when your Sim is inside the shower or bath. After that, move your shower to somewhere else and you can see your Sim naked. Resume the game and they will look as if they are still washing.

Rating 0

More room on lot

Enable the map_edit on code and click on the white tiles. When you are done, enable the map_edit off code.

Rating 0

Stool labeled as Doll House glitch

With a child in your family, get them to use the sink and they will get on top of a stool. Pause game play and enable the move_objects on code. Pick up the stool, and it will read "Doll House".

Rating 0

Swim with the Sim's normal clothes glitch

Enable the move_objects on code and go into buy mode. Move your Sim into a pool. When you return to live modem your Sim will be swimming with his or her clothes on.

Rating 0

Never ending vacation

-While on vacation, spend about every other day just using the metal detector. You will find enough money to pay for your room charges and food.

-Before going on vacation, type in rosebud code, but do not accept it. When you run out of money, click on the cheat box and press ENTER.

Rating 0

Never pay bills

-Enter buy mode and enable the move_objects on code, then pick up the mailbox and erase it. Bills cannot be delivered if you do not have a mailbox. However, no one will know where you live. Visitors will appear at your house, but just stand there. You also will not be able to greet them.

-To pay your bills at no cost, tell your Sim to pay the bill as soon as he or she walks into the same room as the bill. Pause and save the game, then enable the move_objects on code. Delete your Sim, then revive him while the game is still paused. Resume the game and tell your Sim to pay the bill. The bill should be reduced to 0 Simoleons.

Rating 0

Buy mode while in live mode glitch

Enter buy mode then click live mode and quickly move the pointer over the chair icon and immediately click multiple times until the Sim's face appears. If done correctly, the cursor will look like the buy mode cursor and you can move objects while in live mode. Note: To move Sim or bills, enable the move_objects on code.