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Browse PS3 Game Cheats




Child of Light PS3 Cheats

Game also available for:   PS4  |  XBOX ONE  |  VITA  |  XBOX 360  |  PC  |  Wii U




Sort by     Cheats/Codes/Hints (8)    Guides/FAQs/Walkthroughs (2)   

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New Game +

Complete the game to unlock a NG+ playthrough where all of the Oculi, Confessions, and Items (except for Quests) that you had are carried over, as well as levels and skills for every character(once you progress far enough in the story to recruit them again). HOwever, Coffers that you obtained are reset and will need to be found again. Note that enemies have been scaled up in strength and EXP in this mode.

5 months ago

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Achilles's Odyssey quest guide

View the following video to complete the Achilles's Odysse side-quest:


5 months ago

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The Golem's Plight quest guide

View the following video to complete 'The Golem's Plight' side-quest:


5 months ago

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Cynbel's Secret quest guide

View the following video to complete the Cynbel's Secret side-quest:


5 months ago

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Trophies

Trophy How To Unlock
Comedy

(Bronze)
Rubella joins Aurora's Party.
Capilli Catch

(Bronze)
Finn joins Aurora's Party.
Sweet Sister

(Bronze)
Norah joins Aurora's Party.
Bolmus Bond

(Bronze)
Robert joins Aurora's Party.
Kategida Kindred

(Bronze)
Óengus joins Aurora's Party.
Piscean Promise

(Bronze)
Gen joins Aurora's Party.
Tragedy

(Bronze)
Tristis joins Aurora's Party.
Tenth Birthday

(Bronze)
Achieve level 10 with Aurora.
Perfectionist

(Bronze)
Upgrade a skill to its highest level.
Master Oculist

(Bronze)
Craft Oculi.
Scene Stealer

(Bronze)
Execute 3 Surprise Strikes.
Showstopper

(Bronze)
Interrupt 3 foes at the same time.
Winged Fury

(Bronze)
Devastate 5 foes.
Explorer

(Bronze)
Find and open 30 coffers.
Perfect Sonnet

(Bronze)
Collect all Confessions.
Grassroots

(Bronze)
Finish 3 Lemurian Requests.
Starcatcher

(Bronze)
Recover the stars.
Over the Moon

(Bronze)
Recover the moon.
Sunrise

(Bronze)
Recover the sun.
Coronation

(Silver)
Dethrone the Queen of the Night.

6 months ago

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Confession Locations for 'Perfect Sonnet' trophy

The following is a list of all Confessions followed by when they first become available and their locations. Find all the Confessions to unlock the 'Perfect Sonnet' trophy:
CONFESSION AVAILABLE - LOCATION
Confession #1 First Available: Once you obtain the flight ability in Chapter 3 - Location: Fly above and outside the shrine of the Queen of the Night, the location of the first boss fight.
Confession #2 First Available: Chapter 5, after entering the Plains of Rambert - Location: Travel down to the base of the second windwheel tower and keep going left until you reach the twin doors. Pass through the doors and solve the cave puzzle that gives you access to the treasure room, the location of the confession.
Confession #3 First Available: When descending down the well in Chapter 4 - Location: Pass the puzzle portal in the well cave. Then fly to the right until you emerge onto the first wide open area. Fly along the ceiling until you spot a spider, which is where you’ll find the confession.
Confessions #4 First Available: At the start of Chapter 8, after you’re freed from the cage - Location: Take the first available vertical path up. You’ll find the confession near the top of the tree.
Confession #5 First Available: Once you obtain the flight ability in Chapter 3 - Location: Fly toward the altar where you started the game. Continue flying left until you reach the bearded giant, the second boss. Look for the golden tree in the background. After defeating the boss, fly up and to the right.
Confession #6 First Available: When you travel through the windy tunnels - Location: As you fly through the windy tunnels, look for a narrow vertical wind spout--it’s a few screens to the left of the sign denoting Plains of Rambert and Capilli Village. If you’ve flown past the windy tunnels, you’ve gone too far. Once you find the vertical wind spout, let the air force you upward, where you’ll be taken out of that tunnel and toward the confession.
Confession #7 First Available: Chapter 5, after entering the Plains of Rambert - Location: After you pass through the first windwheel tower, look for Norah under the broken bridge (the right half of the bridge). You’ll find the confession to the left of Norah.
Confession #8 First Available: Once you emerge from the other end of Mahthildis Forest, transitioning from Chapter 3 to Chapter 4 - Location: Travel to the town entrance with the group of crows. Without entering the town, fly to the right, through a nearby forest path you can only access with flight. You’ll eventually reach a dead end, which is where you’ll find the confession.
Confession #9 First Available: Once you enter Magna to fix his ailing heart - Location: Descend down Magna’s central passage until you cannot see his heart in the background, then move to the left to get the confession.
Confession #10 First Available: When you and Norah reach the magic mirror - Location: Simply fly above the mirror to get the confession.
Confession #11 First Available: At the start of Chapter 9, after leaving the tower - Location: Simply fly right, along the top of the screen and you’ll come across the confession.
Confession #12 First Available: After solving the eclipse puzzle in the Palace of the Sun - Location: The area beyond the eclipse puzzle is also the setting for a reunion with Norah. After talking to Norah, fly up to find the confession.
Confession #13 First Available: Upon entering the Palace of the Sun - Location: As you travel left, you’ll come across a statue of an anglerfish (a fish with the lightbulb in front of it). You’ll find the confession to the left of it.
Confession #14 First Available: After passing through the magic mirror with Norah - Location: Fly up and slightly to the left to find the confession.
Confession #15 First Available: At the start of Chapter 7, after Magna has taken you to the floating temple - Location: Fly up and to the right, along the large swinging rocks. You’ll know you’re on the right path when the wind picks up. The confession is slightly obscured by the wind so keep your eyes peeled.
Confession #16 First Available: After the boss fight against the underwater “alien” in the Palace of the Sun - Location: This boss fight is located in between a pair of stone fish facing each other. Fly upward to find the confession.

6 months ago

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Oculi Crafting Guide

Raise the quality of a stone type by combining three like stones together:

  • Tumbled = Rough x3
  • Faceted = Tumbled x3
  • Brilliant = Faceted x3

Combine the stones in the following ways to create a new type of stone with an increased rarity:

  • Amethyst = Sapphire + Ruby
  • Tourmaline = Sapphire + Emerald
  • Citrine = Ruby + Emerald
  • Diamond = Sapphire + Ruby + Emerald
  • Onyx = Amethyst + Tourmaline + Citrine
  • Spinel = Diamond + Onyx

Equipping the following Oculi will provide the corresponding stat bonuses to your attack, armor, or timeline:

Sapphire
  • Attack: Adds Water to Melee Damage and boosts attack power by X%. Water is strong on Fire, Weak on Lightning. (0%, 8%, 12%, 16%)
  • Armor: Boosts Water damage resistance by X%. (8%, 14%, 18%, 24%)
  • Timeline: Additional X% chance of evading an attack while casting. (5%, 10%, 15%, 20%)

Ruby
  • Attack: Adds Fire to Melee Damage and boosts attack power by X%. Fire is strong on Earth, Weak on Water. (0%, 8%, 12%, 16%)
  • Armor: Boosts Fire damage resistance by X%. (8%, 14%, 18%, 24%)
  • Timeline: +X Max HP. (+4, +8, +12, +16)

Emerald
  • Attack: Adds Lightning to Melee Damage and boosts attack power by X%. Lightning is strong on Water. (0%, 8%, 12%, 16%)
  • Armour: Boosts Earth damage resistance by X%. (8%, 14%, 18%, 24%)
  • Timeline: +X Max MP. (+2, +4, +6, +8)

Tourmaline
  • Attack: Attacks have a X% chance to cause paralysis for X seconds. ( 5% & 3, 10% & 3, 15% & 6, ? & ?)
  • Armor: Reduces magical damage by X% (5%, 10%, 15%, ?)
  • Timeline: Boosts Magic by X. (2, 4, 6, ?)

Amethyst
  • Attack: Boosts physical damage by X%, when HP drops below X%. ( 20% & 20%, 30% & 20%, ? & ?, ? & ?)
  • Armor: Reduces physical damage by X% (5%, 10%, ?, ?)
  • Timeline: Boosts magical damage by X%, when HP drops below X%. ( 20% & 20%, 30% & 20%, ? & ?, ? & ?)

Citrine
  • Attack: Adds Light Damage to Melee attacks and increases attack power by X%. Light is strong on Dark. (0%, 10%, ?, ?)
  • Armor: Boosts chance of dodging (%) by X when defending for X turn(s). (5 & 1, 10 & 1, ? & ?, ? & ?)
  • Timeline: Boosts by X% the chance to bump the targeted dark creature backwards on the Timeline. (5%, 10%, ?, ?)

Diamond
  • Attack: Boosts speed by X. (1, 2, 4, 6)
  • Armor: Earn an additional X% XP from each battle. (5%, 10%, 15%, 20%)
  • Timeline: Boosts casting speed by X%. (3%, 6%, 9%, 12%)

Onyx
  • Attack: Boosts spell power by X%. (10%, 15%, 20%, ?)
  • Armor: Reduces physical and magical damage received by X% when HP drops below X%. ( 20% & 20%, 30% & 20%, 20%, 30%, ? & ?)
  • Timeline: Boosts chance (%) of dodging by X% while casting when HP drops below X%. ( 20% & 20%, 30% & 20%, 20%, 30%, ? & ?)

Spinel
  • Attack: Boosts attack power by X%. (15%, 20%, 25%, 30%)
  • Armor: Boosts speed by X% for X turn(s) when interrupted. (10% & 1, 20% & 1, 30% & 1, 40% & 1)
  • Timeline: Begin every turn X% forward on the Timeline (5%, 10%, 20%, 30%)

6 months ago

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Free Trade quest guide

View the following video to complete the Free Trade side-quest:


5 months ago

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Child of Light PS3 Q&A

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