Buy the Deepscorn Hollow. The Ichor of Sithis will activate the shrine in Deepscorn. This shrine will give you blessings depending upon your infamy level. If your infamy is 0 the shrine will tell you to "Recant your honorable nature" and not give you a blessing. If it is 1 to 20, it gives you Call Of Sithis curing disease, fortifying health, and restoring attributes. If it is over 20 and under 50, it gives you Increased Fortify Health and adds Agility and Sneak boost to everything else. If it is 50 to 90, it increases the Fortify Health, Agility, and Sneak boost. At over 90 it increases them yet again with a powerful Chameleon enchantment along with everything else.
When you are doing the arena and are about to fight the Grand Champion, do his side quest first so that during the fight he does not try. When you are about to actually fight him, go into game options and set the difficulty to "Very Hard". This give everyone you fight more health. When you are attacking the Grand Champion, you can get a lot more free hits in without worrying about him trying to fight back. This works even better if you are using a very weak weapon. It is not about how much damage you do that increases your levels, but how much you attack.
Turn the difficulty all the way down. Go to the Skingrad Mages Guild. Seek out Vigge the Cautious and buy the Weakness to Magicka spell from him. Then, seek out Druja the Argonian (also in the Skingrad Mages Guild) and buy the Minor Wound spell from her. Both are novice level spells. Go to a spellmaking altar, either at the Arcane University or Frostcraig Spire. Create a spell with the following effects in the following order:
Weakness to Magicka 100% in 1ft for 1 sec on target
Drain Health 100pts in 1ft for 1 sec on target
The end spell will be an apprentice level spell, and requires less than fifty points to cast for a level one mage Breton. It is important that you do these in the correct order, because the effects will be applied in the order you add them. Done correctly, this spell will first weaken an enemy to Magicka 100%, so that you drain 200 points of health from your intended target. It will last only one second, but if you turn the difficulty all the way down, then no enemy will have more than 200 points of health (not even Xivalias). Once a character's health reaches zero for any length of time, they will die. You can take down anything in one shot with this spell, even Mankar Camoran, who is 20 levels above you.
To get quick levels in the Alteration skill, make sure you have these spells: Open Average Lock, Open Easy Lock, and Open Very Easy Lock. Then, find a chest that you would have to normaly need a key or have to lock pick. Use the opposite spell of the chest. For example, if the chest requires the easy spell, use the very easy spell on it. Make sure you have some Magicka potions or you can just wait an hour every time you exhaust you Magicka supply. In no time you will have leveled your Alteration skill dramatically.
When you get the Open Very Easy Lock spell, keep using it on all boxes, barrels, and doors even if they are not locked. This will quickly level up your Alteration skill.
Go to the Imperial City Market place at day and enter the shops. Make sure you have at least Open Easy Lock equipped. Enter the shops and use the spell on the basement and living quarters doors, but do not enter them. Then, repeat in any other shops.
Use the following trick for easy Alteration and Security experience. Note: You must have any locking spell. Find a door that is constantly out of sight and cast a locking spell on it. Then, unlock it with your lockpicks. Depending on your level you will level up these skills two to three times a day (depending on level, amount of Magika, and lockpick quality).
When you first arrive at the Imperial City, travel to the waterfront and walk onto the boat with two pirates on it. The pirates will attack you. When they do, run and find a guard. The guard will kill them for you and you will now have access to the ship. It is not considered a crime to enter the boat and you can take whatever desired. During the Dark Brotherhood quest line, you must kill an elf called Baelin. Avoid killing his manservant, Grom. Grom will attack you when you next visit the house. Leave the house and run for a guard. The guards will kill Grom and you can treat Baelin's house as your own.
The following exploit can be used to raise up to level 30 (when the items you earn will be of top quality). Just make sure to complete the quests with vulnerable NPCs or they will not survive the pummeling from high level enemies. Travel to Leyawin and activate the 'Whom Gods Annoy' quest. Then, get it to the point where the woman gives you her Daedric staff. Rather than going to the dungeon to get rid of it, keep it for a while. The Everscamps it produces are very easy to kill, have weak attack, and respawn infinitely.
To easily find the plant Nirnroot, find a body of water (in a city or out in the world) and travel along the edge of the water. Nirnroot tends to grow very close to rocks, usually when two or more are set directly next to each other. Since the Nirnroot likes to grow in shady areas, it can also be found in locations like under bridges or next to statues. However, for the most part, you will find it right up against rocks shielding it from the sun. A good place to start would be to go to Weye (just outside the Imperial City) and travel around the river/moat that surrounds the city.
Rather than wander all around Cyrodyl looking for Nirnroot, just put it in the ingredients duplicate chest that you get when you finish the Mage's Guild.
After completing the “Cure For Vampirism” quest for Janus Hassildor (the Count of Skingrad), sneak to his room while he is sleeping (use an invisibility spell if necessary). Wake him up. If you keep selecting the “Reward” option when doing this, he will give you 7,500 gold pieces each time. You can keep doing this for an amazing amount of gold.
If you get sent to jail in Bruma, you will be in a cell with another person named Jorundr. If you punch him once, the jailer will unlock your cell, kill Jorundr, and leave the cell door open. You can now escape from jail by killing the jailer or sneaking out. You can only do this once. Note: Jorundr is a character in the "Two Sides of the Coin" quest. If you kill him, you cannot complete the quest. Do not kill him until you finish the quest.
Go to Fort Redman. It is located along the riverbank southwest of Fieldhouse cave. Once inside, go forward until you see a bridge. The bridge should come down when you get near it, but a trap will also be sprung. Cross the bridge and keep going straight. You should see a statue on a ledge. If you have a high enough Acrobatics skill you can jump up to it. Behind the statue is a skull that is about four times the size of a regular skull.
Get a bow or some decent spells. Make sure you have at least 30 in Acrobatics. As soon as the gate drops, run to your right, to where the right gate meets the fence. Jump onto the stone piece that juts out. Then, jump again to get on top of the little piece sticking out above it. Once on top, turn and fire on your helpless victims. When you have to fight mages or archers, stay on the ground and strafe behind the four central pillars for easy kills.
Make sure you are already a Champion in the Arena. Talk to the Grand Champion about his nobility and how he needs proof of his nobility. He will send you on a quest to Crowhaven and give you a key. Use the fast travel system to get to Anvil. You will then need to travel northwest to get to the Crowhaven ruin. Beware of the skeleton archer and skeleton guardian. The archer is easy, but the guardian is not. Just block and strike. You will eventually kill the guardian. Once you get inside the ruin, watch out for wolves. There will be one to the right as you enter. Just follow the path through the ruin, killing the wolves and skeleton archers. There will be a gate that needs a key, but the Grand Champ already gave it to you. Unlock the gate and walk through. The only "monster" will be a half naked man with an Elven dagger. Take your time and block and strike twice. Do not underestimate the little dagger. Once he is dead, find the journal. Your quest will be updated. Once you go out of the gate that you unlocked with the key, there is a door down to your left. Beware, as there are three vampires and one wolf. The vampires will give you a disease. There is not anything special down here, and is an optional area . Exit the ruin and fast travel back to the Arena. Talk to the Grand Championand he will become extremely depressed and not want to live. Challenge him in the arena. Talk to Ysabela about the challenge. Go up to the Arena. Once the gates drop he will charge at you. However, he will not attack you. He will tell you to kill him to put him out of his misery. Hack away at him. Once he dies you will get got an Elven longsword and Dwarven shield (heavy). Bring back his Raiment Of Valor to get your own.
Go to the Imperial Arena and place a bet with the gatekeeper. The best amount to place is 100, as you are guaranteed to win. Then, go through the door up to the balcony where you watch the fights. While the announcer is giving the intro speech, Quick Save the game. Let the fight go through. If your fighter did not win, select Quick Load. The fight will be different each time. Repeat this until you win the fight. This will always allow you to walk away with your pockets full.
To gain easy Acrobatic experience, just jump around everywhere you go. You can gain many levels just by jumping while moving to other destinations.
Find a place with a low roof or ceiling, or get on top of something to make the ceiling or roof closer to you. Start jumping repeatedly and you will hit the ceiling or roof and come down from fast. This allows you to jump at very fast speeds depending on how close you are to the ceiling or roof.
To do this, you must be far enough into the Mages Guild quests so you can make your own spells. Go there and make a Fortify Health, Fatigue or Magika. You can make it target or self, but make sure it is only for one second. Then, repeatedly use it.
Press R1 to heal yourself whenever you have Magicka. This heals you and increases your restoration skill.
Go to the Arcane University or Frostcraig Spire and go to a Spellmaking altar. Create a spell that does "Restore Magicka on self." No matter what you put for the magnitude or time, unless you include another effect to go with it, you will always get more Magicka back than what you put in. For example, if you restore Magicka 100 points for 1 second on self, it will cost 90 Magicka, so you get a ten point profit. If you restore Magicka 100 points for 2 seconds on self, it will cost 181 Magicka, so you get 19 points profit. Only if you use the Construction Set and create a magnitude of more than what is possible with the Spellmaking altar will you end up spending more Magicka than you get back.
Use the following trick to get a powerful spear that has Soul Trap 1,000 points cast when hit. Go to Ald'Ruhn and start looting people's homes on the right side just before you hit Skar, the giant shell thing. In one of the houses (probably the ones that are locked), you will find a blonde woman. Kill her if desired, then go to her bed beside the closet. There will be a spear called Buerketnhgs or something similar. Take it and get a lot of Greater and Grand Soul Gems, as everything you attack gets trapped.
Find a person whom you do not care about them liking you (preferably a guard). Go into persuade mode... Rapidly rotate the Left Analog-stick and tap X. It does not matter what you pick; just rotate and tap. In about five minutes you can go over level 40 Speech.
There is a woman named Arvena Thelas in the town of Anvil who has four rats in her basement (the same as the first Fighter's Guild quest). If your level is high enough that rats do not cause you significant damage, you can break into her house, annoy the rats by punching them (or casting drain fatigue spells if your punch is too strong), then letting all four rats attack you while you just cast an occasional heal spell. This is also useful for raising your Block skill, and is much easier than repeatedly causing summoned monsters to attack you.
Gain access to the Arcane University. Go to where you make spells and make a spell that damages armor and put it on "self." Use the "Duplicate items" glitch on repair hammers then just cast and repair to get the skill up.
Finish the final Umbacano mission using the option of giving him the fake crown. After the mission is complete, take the crown off his corpse. The crown is broken and does not have a health percentage. Buy many hammers and keep repairing it. Because it has no health you can repair it an unlimited amount of times, raising your Armorer skill quickly.
Note: This trick is useful for getting a good start in the game. When starting a new character, go to Weyre after the sewers (fast travel to Handy Chestnut Stables in the Imperial City and follow the path west). Begin the "Go Fish" quest. Note: Do not tease him or you cannot do it. Kill all 12 Slaughterfish for his Jewel Of The Rumares (ring, water breathing, sells for over 2,000 gold). You can optionally use the duplication glitch to make multiples of the ring, then go to the market district and sell it at a shop for easy money.
Use the following trick to master your Blade skill quickly. Go to the Imperial Waterfront then go directly south from there. After awhile you should find a place called Faregyl Inn. Once inside, talk to Alix Lencolia. He will master your Blade skill. Note: You hould have at least 9,000 gold, but you do not have to do it all at once.
Get into the Arcane University. Get some decent Soul Gems with decent souls and enchant something constant effected fortify Magika/Intelligence. With enchanted items (each roughly 20 points), it is useful. Use the duplicate item cheat to get many Soul Gems.
Use the ''Duplicate items'' trick on a paintbrush. After gathering at least twenty paint brushes, go outside of ''A Fighting Chance'' in the Imperial City Market District at midnight and drop a paintbrush. Notice that it will float. Get on top of the brush and repeat the process to form a set of stairs. Once you get high enough to reach the top of the A Fighting Chance store, get on top of the building and find a chest that is locked. The lockpick level is very difficult. Lockpick it and look inside to find an odd sword without a name. The sword has no attack, breaks easily, and cannot be sold.
In the city of Kvatch is a building on the left just when you enter with a few planks of wood leading into it. Go up the plank that is closest to the fallen chapel and turn right. There is a small room/hallway with a fairly large severed head on a stool that has a gash in its head.
In Crayfish Cave, go to the vents then to Soggy Bottom. In the area called Soggy Bottom is a room where a dead goblin has its head underneath the spout of a wine barrel. On a shelf next to the barrel are 20 or 30 beers.
You first need to get a black horse (for example, at the stable by Chaydenhall). Go to Leyawin and start up the road to the right that does not go to Bruma. Go follow the road for awhile. Ignore the small town to your right. Go a little past the town and a woman on a black horse should cut you off. Note: This may not work every time. You must be at that location at 6:45 to 7:00 a.m.
Before doing the mission where you are supposed to close the Great Gate at Bruma (the mission just after you must go to every city and ask for help), try to get a full set of Daedric armor. Then, do the mission in that armor. After you have closed the gate, go back to Bruma a few weeks later. There should be a statue of yourself resurrected as the hero of Bruma. If you are wearing the Daedric armor at the end of the mission, then there will be a huge statue of a Daedric Lord there, holding his sword high. Note: The statue will be of whatever armor you wear for the mission. For example, if you only are wearing underwear it will appear that way.
Selling things one item at a time is time consuming, especially when you have duplicated a lot of them. To make it easier, when you sell an item and the box appears asking how many of the item you want to sell, press L1 to bring the counter down to one. This makes selling large amounts of items very easy.
A great weapon that can be bought for about 4,000 gp in the Imperial City is the Akaviri Sunderblade, with disintegrate weapon and armor 100 points each. Start off with it to destroy their weapon and armor, then use whatever weapon desired.
Complete all the Mage Guild Recommendation Quests so that you can enter the Arcane University. Get five or more Grand Soul Gems and fill them with Grand Souls. Buy a Chameleon spell such as Shroudwalk from a mage. Go to the place where you enchant weapons with the following: two rings, one necklace or amulet, and any two pieces of armor. Enchant the rings, amulet and armor with the Chameleon effect using the Grand Soul Gems. You will get 20% Chameleon for each of the equipment, for a total of 100%. Equip them all at once and you will be invisible to everyone. You can now steal directly from people and attack anything without fear of retaliation because they cannot see you. Use this to cause mischief around towns, finish quests or dungeons without getting in battles, or to defeat an enemy without getting hurt. Note: You must wear all the pieces at once to be 100% invisible. You can use any other type of equipment as long as there are at least five pieces and all have been enchanted using Grand Soul Gems. Some enemies may hit you once, but they will not do so again.
In order to make this work, you must have 100% or more Invisibility or Chameleon. This is done by either enchanting a number of armor, rings, or amulets, or you can enter an Oblivion Gate and keep reloading the game until you find the Sigil Stone that offers Silence and Chameleon. After you get that stone, use the "Duplicate item" glitch and you can now instantly enchant your items without the trouble of finding Soul Gems and Souls. Now that you have Invisibility, go up to a guard and start beating him up using hand-to-hand combat. When he dies, more guards will keep spawning. You can just keep beating on them. You can also find a character that is marked with a crown that will not die, and only becomes unconscious. Because they do not see you, it is not bad. Also, they never die, so you can endlessly beat on them until you master Hand-To-Hand. Your skill increases about every 20 seconds or more, depending on how high your skill level already is.
Go to the Arena district in the Imperial City. You will see two NPCs (an Argonian and an Imperial woman) fighting. Stand close to them for a minute. Your Hand-To-Hand skill will increase by 5. Note: This can only be done once.
If you are in the Fighting Guild, you can watch to people training and your blade and block will increase.
Once you are level 10 you can do the Weird Shrines, which gives you a lockpick key that never breaks and sets your Security to "Expert". To get it, you must go to Leyawiin south of Imperial City and travel north using the right road (that does not lead to Bravil). You will find a shrine called Nocturne where there will be some people praying. Go up and activate the shrine. The statue will talk about some thieves who stole her eye. From here you should be able to get it on your own. However, if you are having some trouble, go back to Leyawiin and speak with the guard. He will tell you about Webaa-Na. You may have have encountered him before if you did the quest to become a knight-errant. Speak with both Webaa-Na and his friend. They will admit nothing. Walk away and eventually they will start talking about trolls or something. They will stop because you are in the room. Hide and listen to them talk about it. Once you have heard them talking, they will tell you the location of the eye. It is in a cave. Go to the cave, retrieve the eye, and go back to the Nocturne Shrine. You will get the Skeleton Key, which greatly helps lockpicking because it does not break.
There is a city called Border Watch, northwest of Leyawin. Everyone there has nice Glass weapons, some of which are enchanted. You cannot steal them while they are sleeping, but can steal their armor (mithril). The Sheregoth shrine allows you to do a quest here. The Daedric asks you to fulfill a prophesy. Do the quest, which include three tasks and your done. After this, go to one of the people's houses. You should be about level 15. Have a good sword ready, then go in sneak mode. Hit the person with a sneak attack x6. Do not stop and they will appear dazed. Once they are dead you can get their items, which are worth a lot of gold. Do this repeatedly to any house desired. Do not do it to the shaman unless you are at a higher level. Some houses have two people inside. You can sometimes kill one person without the other waking up, then kill the other person.
Complete all the Mage Guild Recommendation Quests to gain access to the Arcane University. Buy the cheapest spell you can find for each of the magic based skills (Illusion, Conjuration, Alteration, Mysticism, Restoration and Destruction). For Destruction, a Drain Spell is recommended. Go to where you make your own spells and select a spell. Make it so you only use up 1 Magicka and the spell is on "Self". Name the spell and create it. Do this with all the other types of magic based skills then make them all on "Self", including Destruction. If you used a Drain spell, when you use it on yourself it may appear you took damage but you do not, because you drain it from yourself to yourself. Cast the spells all the time when you are walking around or whenever possible. Your skills will increase quickly without having to wait between spellcastings. Note: This trick will only work if the spells are cast on "Self". Spells do not count towards experience unless they have an effect on something.
Complete all the Mage Guild Recommendation Quests to gain access to the Arcane University. Create a Fortify Skill 100 spell that lasts for a few seconds on self for Mercantile and/or Armorer. With the Mercantile spell, cast it in front of a merchant, activate them, and you will be able to invest 500 gold at their store without being a Master in Mercantile. In addition, you can drive harder bargains. For Armorer, cast the spell and then equip an Armorer's Hammer. Your hammer can be used infinitely without being a Master Armorer. You cannot, however, repair magical items without having legitimately reached the Journeyman Armorer level. Similar spells can be created for other attributes and/or skills: Personality and Speechcraft for raising people's dispositions, Security for picking any lock, etc.
Use the "Duplicate items" glitch on a potion of strong health (to get 90 potions). Repeat the duplication to get the desired amount of potions. Open your inventory and go to the strong potion of health. Press Triangle to quick link it to one of the Analog-stick directions. When you are low on health, just tap the quick link direction to use a potion. When running low on health potions, repeat the duplication process.
Near the town of Bruna, go east, southeast. If you reach The Red Ruby Cave you went too far. You will need to go back west slightly. You should see a shrine, that will once activated, will give you Conjuration points as well as a temporary bound weapon and/or greaves. You can keep activating the shrine every 24 hours. Wait in front of it for 24 hours, then activate it again. Repeat this as many times as desired.
Conjure a skeleton and continue pressing the spell repeatedly while the skeleton is there until you run out of magic. Then, do it all over again.
First, summon a skeleton in an area with no other people around. Repeatedly use Turn Undead on it to quickly raise it.
At the start of the game, after the King's convoy is attacked, immediately take the dead guard's katana and armor. This will make slaughtering rats and defeat trolls much easier.
To get easy guard's armor or weapons, you must be able to summon something stronger than a basic skeleton. Get close to a few guards and summon your creature, then attack your creature three times with a weak weapon (so it will not die). Your creature will start to attack you. The guard will start to attack the creature. If he does not, lure your creature into attacking the guard. Your creature will do minimal damage to the guard, then die. Repeat this process untill the guard is dead, then loot his body. Note: The other guards will not arrest you for looting the guard's body.
To create invincible armor, have your character be born under the Sign Of The Tower. Play normally until you are about level 20. Get five Grand Soul Gems and fill each one with a Grand Soul, then get a curaiss, boots, greaves, a helmet, and gloves. Enchant it all with your Grand Soul Gems with reflect damage. Nobody will be able to hurt you and will get hurt if they attack. Only mages and archers will be able to stop you, but they are easier to deal with.
Make sure you are at least to level 15 before doing this, as there will be better armor and weapons inside. Travel on the west road from Leyawiin and keep walking on the trail until you get to Waters Edge (a small town). From Waters Edge, walk northwest until you reach Rockmilk Cave. This cave is very close to Waters Edge. Go inside and follow the trails. You will encounter some thieves inside the cave. If they do not notice you they will fight each other. You can let them fight or join in and have some fun hacking away. They are not difficult if you are leveled up. Go through the cave and you will find at least fifteen people inside. Each of them has their own set of Glass, Orcish, Daedric, or Elven armor and weapons. You can fill up with items and sell about four times.
Go to any armor shop that has a piece of armor on display that you desire. Jump up onto the shop keep's counter and simply run into and knock the armor item off the counter. This is not illegal and noone will even care. Then, keep kicking it by running into it several times until you have the item in a corner away from the view of the shop keeper. The shop owner will actually follow you around the shop while you run about. Get him/her to follow you to the opposite end of the store, then immediately run back to where you placed the armor item. Use the sneak ability and pick it up before they see you.
Perform the "Duplicate items" glitch on a Soul Gem. Pick them all up. When an item is on low charge you can recharge it back to full without wasting money on Soul Gems or going through the bother of soul trapping.
Perform the "Duplicate items" glitch on the Aylied Stone that recharges all of your items. By doing this you can recharge them all at once.
Get an enchanted amulet, ring, or other item you can enchant with Water Breathing. Make sure it is a constant effect. Equip the item with Water Breathing then jump in some water. Swim to the bottom and just keep swimming into the floor. Your Athletics will greatly increase in five minutes.
To master your Athletics skill, go into the corner of a room and shut the door if one is present. Alternately, get a water breathing ring and stay under water. Once in the room or under water, tape the Left Analog-stick Forward, to force your character to keep running forward. Allow the game to idle like this.
Go to Lake Rumare around the Imperial City waterfront. Swim under the water for a bit to find a huge rock. Go as far down as you can against the rock. Tape the Left Analog-stick Forward and allow the game to idle. Your Athletic skills can increased by a lot. Make sure you are at a location on the rock where you will keep moving straight into it.
Every enemy outside the cities, and some inside, will level as you level. For example, if you are at level 10 and are fighting Boars outside the city, when you reach level 15, you will be fighting a Troll. The same goes for missions such the Forlorn Watchman. If you do the quest at level 10, you will fight Ghosts on the ship. If you do it at level 20, you will fight Wraiths. Do not waste time trying to level up just to beat one opponent in a quest since they could be set to always be three levels above you. This same style of progression also works with armor and weapons:
Note: The armor and weapons usually do not appear at traders until you are two levels above them, sometimes longer. Also, any "secret" weapons such as the Umbra and the NPCs with them or wearing the "secret" armor are level locked. They will not get any stronger because usually their levels are already about 22 to 30. However, as you become better with a blade (in the Umbra's case), the better the attack will be.
You can purchase several types of horses. In fact, you even get a free Paint Horse just after the start at Weynon Priory. This is the weakest and slowest horse of them all, but do not buy any other horse because they can be expensive when you are starting out. You can get a horse that is better than all of them for free; the Shadowmere. You can get him after completing the Dark Brotherhood quest "The Purification", which is the first quest you receive when you start working for Lachance. Just kill an innocent person (preferably a beggar if you are not part of the Thieves Guild) and sleep so that you can start the Dark Brotherhood quests. After a couple quests you will get Shadowmere. He is very fast and has a sizable amount of HP. Shadowmere is black/purple, wears a skull on his forehead, has a bloody hand print on the sides of his saddle, and red eyes that glow occasionally at night. He also helps you in battle if you fight near him. Best of all, he cannot die or run away. He is considered an important character and will just fall unconscious if defeated, then will rise again in a couple seconds to join the fray. If you happen to lose him, you can go to Fort Farragut and he will be there waiting for you.
Go to Brindle Home, north of Skingrad. You will find a man named Torbal The Sufficient. Kill him and loot his corpse. You will get a lot of enchanted arrows and the Bow of Blizzards. This is an enchanted bow that does 20 points of ice damage. If you equip this bow and the Arrow of the North Winds, which does 60 points of damage on its own, you will have a very strong bow.
Use the following trick for an easy Strength Bonus modifier and Combat experience. Go to the Imperial City Market District near the gate to the central circular plaza where there are ramps leading down to a pond area. Stand in the water at the base of the ramp (not submerged or you cannot conjure). Face up the ramp and summon skeleton conjuration magic. It will summon behind you in the water. If it is on the ramp in front of you just push it in the water. The skeleton will not fight back while submerged in the water. Buy a very basic weapon of each class and set the difficulty to very hard. Raise your hand-to-hand, blade, and blunt skill by ten levels in total, not each one. Then rest at the Merchants Inn. It helps if you include two of these skills as your major skills. Each level you will get the +5 strength modifier, and can easily get to 100 Strength within the first ten levels if you start the game with summon skeleton. Try this trick with other more powerful summon monsters for later levels. This is also an easy way to build conjuration and if you have the patience and arrows, Marksman experience.
Your character must have a major skill of Sneak and either Destruction or Alteration. If your skills are Sneak and Destruction, gain access to the Arcane University. Go to the place to make spells. Make a Drain Health spell and make sure that it is set to "Self"and it only uses 1 Magicka. Then, go upstairs. Go into Sneak mode and just run into the wall without stopping. Activate magic repeatedly. You will soon gain levels quickly. Note: When you activate the magic it will seem as if it is hurting you, but it is not. If your skills are Sneak and Alteration, go into a room with a container (for example, cupboard, drawers, etc.). Run into the container in Sneak mode and use a "open very easy lock"repeatedly on the container.
If you complete all fifteen of the Daedric quests, the final prize is a major stat boost. You can choose any of the three major skill sets; Combat, Guile, or Magic. Each gives you a 10 point permanent boost to the related stats and some of the related skills. It is extremely worth it considering all the other good items you will get while doing the Daedric quests. You can activate up to 14 at once if you are at a high enough level. The final quest requires level 21+, and you must have completed all of the other Daedric quests.
Get a Sigil Stone of your choice and either an already enchanted item or regular item. Enchant the item with a Sigil Stone. Then, use the "Duplicate items" glitch on it to get a permanent stat boost to whatever the item was meant to increase. Repeat this with the same or different enchantment to continuously get stat boosts in that category. You can then sell the extra copies for extra gold. Note: Do not try to duplicate more than 250 copies of an item or the game will freeze.
Go to Leyawin and ask a someone about rumors to hear something about dealing with Rosentia Gallenus. Go to her house. When you entree you should see some Scamps. Do not kill them as they will respawn immediately. Speak with her and she will explain the Scamps. Follow the quest until you get at the shrine and must drop the Staff of Everscamp. Kill one of the Everscamps in the shrine room, go to loot his body, and place the staff on his body. A message will appear informing you to return to Rosentia Gallenus and tell her what happened. Loot the body of the Scamp and take back the Staff of Everscamp. If you just drop it near the shrine the game will not allow you to pick it back up. The Scamps should not follow if you fast travel. When you return to Rosentia Gallenus, she will give you the Ring of Eidolon's Edge, with leveled Block and Blade enchantments. To turn your blank staff into a weapon, you must either access to the Arcane University or own Frostcraig Spire. Just enchant it like any other weapon. If you need a Grand Soul Gem or better enchantments there is one inside the Arch-Mage's Lobby in a five tumbler display case.
After joining the Dark Brotherhood you will acquire the Blade Of Woe. It is classified as a quest item, and you cannot drop it. When on quests where all your belongings are taken from you, you will still have this dagger. Note: This does not work in prison.
Go to the Talos Plaza District in the Imperial City. Go to Dorian's house. Note: If facing the dragon statue turn left and it is the first house on the left. Go inside the house and talk to him. He will not like you very much. Bribe him then use a paralyze spell on him. While he is paralyzed, select him. You will see the items menu. Select his money, and you can take it repeatedly. When done, guards will come after you but with a weak fine. If you are not happy with amount taken, go back and do it again. Repeat as desired.
If allowed in the University, go in and talk to the mage. He will tell you to talk to a man in Skingrad. Do as he says and run errands for whoever you need to talk to. You will eventually be allowed to get rid of your Vampiricy.
The Vampiricy cure does work, but if you have completed the game and closed all the Oblivion Gates, you won't have access to fresh Bloodgrass (which is needed for the cure). Also, if you purchase it, she will not take it. If you have completed the game, try to stay away from vampires.
The following is a temporary cure for vampirism. If you have found that the witch still refuses your Bloodgrass, go to the cave close to her home (Wenderbek Cave). Wait there until 5 a.m. then go directly to the witch's house (Drakelowe). She should be asleep. While sneaking, go over to her and feed, then sneak out. You will find that you are in daylight. If you rest or sleep you will have to repeat the process.
Perform the following to get a Katana and easily join the Brotherhood Of Evil. When you get out of the sewers after the emperor's assassination, go west to reach his heir. When you get there, speak with him and give him the necklace, then talk to him again and select "Assistance". He will then unlock his chest so you can take what you want. Make sure you get the new iron armor instead of the old things, the steel claymore, steel bow, and some potions. Also, make sure you are healed and have your Magika full. Then, start to beat up the monk climbing up and down the stairs with your Claymore. Run outside quickly after that. Take out your bow and wait until he comes out, then repeatedly shoot and slash him while healing and he will fall to his death. A message will appear stating than an unknown force has spotted your kill (or something similar to that effect). It is not the guards or a secret force that will kill you. Pick up the monk's weapon, which happens to be a strong Katana, and go back into the building and go to sleep. You should awake to a man in a black hood. He is part of the Brotherhood. Talk to him and he will eventually give you an initiation mission to become part of the Brotherhood. He will also give you a nice dagger.
Instead of killing Jauffre, as he is a main character, just fight with him then collect Martin. When you bring him to the Cloud Ruler temple, accept Jauffre's offer to join the Blades. You will now have access to their armory located in the east wing, directly to the left of the door. Inside you will find a supply of Blades Cuirass, Greaves, Gauntlets, Boots, and Helmets; as well as plenty of steel bows, steel arrows, the Akivari Katana, and the Akivari Dai Katana (two handed).
Lower the difficulty down to zero. Put on your heavy armor and let a weak monster such as a rat pummel you. When your health gets low, heal yourself (this also helps with Restoration). When you get strong enough, you can try letting a human hit you. You will level up about every ten to fifty seconds, depending on how many monsters or people are hitting you.
After joining the Blades as part of the main quest, attack one of the other Blades so that they will attack you. Do not kill them. Let them attack you without blocking and your armor level will skyrocket as compared to normal combat. If you can, restore your health with magic or food. When ready to stop, yield and they will stop attacking. Go into the west wing and sleep to heal and level. Note: There is a hefty fine afterwards.
Fill a Black Soul Gem with a Human Soul, then take an non-enchanted weapon and give it shock damage, fire damage, or frost damage. Then, give it weakness to whatever damage you just gave it. When you swing the first time, it will do the fire, frost, or shock damage then give them a weakness to it. The second swing will do much more damage.
After completing the last quest of the Thieves Guild, the Gray Fox will give you the promotion of Guild Master and the Nocturnal's Cowl. The Nocturnal's Cowl lets you see living things as energy even through walls. Note: When you equip Nocturnal's Cowl, you are the Gray Fox -- when guards see you, they will try to arrest you. Nocturnal's Cowl also lets you carry more items and increase your Sneaking skill.
When wearing the cowl, your bounty is 500 less whatever bounty your character already has and you are no longer who you are. You are the Gray Fox. Any felonies committed while wearing the cowl will be dismissed as soon as you take off the cowl.
Buy the house in Skingrad and the upgrades for it. You should have a deer head mounted in the wall. Jump on it and retrieve the note. It should say that the man who is writing it is being sent to the prison, but left a clue to his treasure for his loved one. However she never found it. The answer to the riddle is an hourglass. Go in the basement of the house. The hourglass can be found at the top of a support beam with the garlic hanging from it. Pick it up and you should get about seven flawless gems and the Ring Of The Grey.
Steal a mortar and pestle. Steal a lot of food items and turn them into potions. It should not take too long before you reach the Master Of Alchemy level.
Get two ingredients that form to make a potion. Use the "Duplicate items" glitch on the ingredients to create a large number of them. Then continually, make potions and your Alchemy will increase extremely fast. Note: Only duplicate about 100 of each ingredient at a time or the game will freeze.
If you selected a Nord as your race, choose The Lover as you star pattern. This makes it extremely eay to kill someone. First, get them down a bit in health. Then use The Lover's star pattern ability to stun them. while they are stunned, hit them with Nordic Frost. This will kill almost all enemies and works well as a finisher.
Get a large amount of money either through a duplication glitch or normal game play, then go to Skingrad and speak to the Orc butler in the castle. You may need to raise his disposition first. Purchase the empty house from him, then go to Colovian Traders and buy the upgrades for the house. You may not need every one, but you can buy them all. Go to the house and go to the very top floor to the master bedroom. When you enter, there will be a bed around the corner to the left. Go around the bed and find a chest on the floor by the wall on your right side, and a bookcase on the back wall. Jump on the chest and then on the bookcase. Look to the left and there will be a scroll on a ledge behind where the bed is located. Read the scroll to receive a riddle. Go to the very bottom floor to what seems to be a wine cellar. There will be a column in the middle of the room with garlic hanging from it. If you look above it on the rafters, there is an hourglass. Pick it up to complete the quest. You will get many precious stones and the Ring of Grey, which has +5 to several abilities, including Sneak, as well as Detect Life 50 ft. This will help you see where all people are, therefore making it easier to avoid detection.
Notice the round hole in the middle of the sliding gates in Ayleid ruins. It is there so that you can use your bow to sweep the area on the other side of the gate clean while the enemies helplessly bash at the closed gate. If you see a pressure plate before the gate, jump over it. Clean the area using the bow or spells, then step on the plate to open the gate.
A very easy way to increase your Sneak skill is to find someone who is sleeping. Find a wall that they are near, then run against the wall while sneaking. As long as no one can see you, your skill will go increase until the person wakes. If this happens, wait until night and allow them go back to sleep.
When you have the option to join the Thieves Guild by meeting Armand Christope at the Imperial Water Front garden around 11 p.m., accept his task. He will offer you the option to buy lockpicks. Do not buy any. Go into sneak mode and get behind him. Not only will you get the lockpicks from him, you can also repeatedly pickpocket him to build up your Sneak skill. He will just tell you to go ahead, and that he does not need it anyway.
Whenever you get in jail, go into sneak mode. Move around for awhile and your Sneak level will rise.
After the assassination of Emperor Uriel Septim (during the opening mission), leave the Emperor's body with one of his guards, Baurus. After walking down the newly revealed "secret" passage, turn around. You should still be able to see Emperor Septim's body and part of Baurus. Walk to the nearest corner (to your left), put yourself in sneak mode, then walk forward. Your Sneak level will increase quickly from here. If you have a wired controller, you can keep the Analog-stick held Forward and allow the game to idle. Check back every fifteen minutes, as the game will pause as you reach achieve Apprentice, Journeyman, Expert or Master classifications. If you done correctly, you should be at 100 Sneak within ninety minutes.
Join the Dark Brotherhood. When you recieve your first quest to kill Rufio, enter his room and go into sneak mode. Rufio sleeps for 20 hours a day. Walk around in his room to gain very easy Sneak levels.
Complete the Fighting Arena in the Imperial City and become Grand Champion. Once you collect all your money from the Bloodworks person, go outside. There will be a kid that runs up to you and say that he is your biggest fan. He will ask if he can follow you around. Select "Yes you may follow me around" and he will go wherever you go. Go to a place away from any guards or people. Crouch into sneak mode. Select "Pickpocket" on the kid. You will be brought into his inventory...
Press Circle to exit out of his inventory. Do not steal anything. Repeat this by pressing X to pick pocket and Circle to exit. You will gain Sneak experience very quickly. He does not care if you pickpocket him because he is your "biggest fan".
Go to the Dark Brothers base and find the Rat Schemer. Sneak behind him. You should get easy Sneak experience if no one is in the room because Schemer will not notice you. Note: You must be in the Dark Brotherhood to do this.
Go to the Arena. When there, bet on a match and go in the door. When you are in the door, go to the right and look for a man on a chair. If he is not there, wait until match is over then go outside and wait for a day. Then, go back and bet on another match and look for the man again. If he is there, walk into the corner behind him and sneak. Keep your character running into the wall you will gain experience very quickly and be able to be a master in about an hour.
Go to the Imperial City and get sent to jail. Once in jail, get out by either pickpocketing a guard or by using the Open spell or a lock pick. Once you are outside the cell, kill the guard then go to the cell next to yours. There should be a man inside. Crouch and pickpocket him continuously. Keep doing this until you reach the desired level of Sneak.
Go to the Arena. Go behind and in the corner of Yisabel. Go into sneak mode then walk backwards.
An easy way to increase your Sneak level is to complete the Arena and get the adoring fan. Take him with you next to a bed, then pickpocket him. Exit the item screen once he has been pickpocketed, then repeat the process until a message in the top left corner appears, stating that you have to rest. Rest, get your level up as an added bonus, then continue.
An easy way to increase your skill in Sneak is during one of the Dark Brotherhood contracts where you are to assassinate a pirate captain. You can get the option of hiding yourself in a crate that is just outside the ship. Hide in a crate and you should soon be inside the ship. Climb up the ladder to the upper level. You should now be in a small room. You may now sneak into a wall and gain Sneak experience. Make sure to check occasionally for the message of an increased mastery level in that skill.
Put on the Gray Fox's mask. Steal something and wait for the guards to tell you, "Oh, you are the Gray Fox. I'm going to kill you" (or something similar. Select "Resist Arrest". Then, go to your inventory and take off the mask. Exit the menu, then yield to the guard by holding Block and pressing X to talk to him at the same time. He should walk away. You will not have a bounty, and you will still have the stolen item.
Make your character a Dark Elf with the birthsign Warrior, and create a class with the following attributes: Athletics, Acrobatics, Blade, Block, Blunt, Heavy Armor, and Marksman. Next complete the arena to get leveled up. Then, get a horse and go to the lady in Kvatch. Note: You may have to shut the Oblivion Gate. Once on your horse, talk to the Orc woman at Kvatch and sell your most expensive equipped weapon until you have 55,000 gold. Then, join the Fighters Guild and complete your first mission. Then, go directly south of Imperial City and find a bridge. Cross the bridge to find a place called Vindisel. Kill a lady named Umbra and take her armor, shield, and blade. Next, go to Imperial City and mess with the guards. Every now and then when you are about to die, run from Imperial City before the guards kill you, or pay the fine using the gold from Kvatch. After you level up, go to any Fighters Guild and train your major skills. Then, attack the Imperial Guards and repeat.
Use the following trick for easy experience in Leyawiin (Blade, Blunt, Hand to Hand, Destruction, Marksman and Sneak). Go to Leyawiin find Rosentia Gallenus' House. She has four Scamps. You can kill them and more will respawn. Sneak attack with a blade, mace, or hand to hand. Then, use a bow and cast fire. Note: If you use your bow, the arrows are hard to get back. Note: If you finish the quest you cannot do this anymore.
Go to Cloud Ruler Temple northwest of Bruma. Walk up the big stairs. You will see two Blades sparing. Stand close to them for a minute and your Blade and Block skills will increase by 2. Note: This can only be done once.
Use one of the "Easy money" hints and get at least 500,000 gold. Then find a place (taverns recommended) with two trainers who train in any two of your major skills. Train with one of them until you cannot do so anymore. Then, train with the second one until you cannot anymore. By now you should get the level up icon. Go to sleep and level up. You can repeat the process until you reach maximum level or max out the two skills.
You must have Conjuration as a major skill. You will also need Blade, Blunt or Marksman. Summon a monster such as a Scamp or Skeleton. Kill it with your weapon or shoot it with arrows. Repeat this for a few minutes and you will get the message to level up. This may take longer if you already are at a higher level.
Go northeast of Skingrad's East Gate to find a fort named Fort Wooden Hand. Kill the people in here to get the full Ebony armor set and some Glass equipment as well. You can also get some Daedric armor from the warlord.
Can you get your skills past 100 as a Vampire?
Answer from cervantez
If you have everything at 100 your skills and attributes will be increased at each level of vampirism: 25% Vampirism brings stats up to 105, 50% Vampirism brings stats up to 110, 75% Vampirism brings stats up to 115, 100% Vampirism brings stats up to 120.